Not quite. The multipliers are just a visual thing for the player, everything has the same value internally regardless of whether the multiplier is x1, x50, or even x0. Setting the multiplier to 0 just means that everything reads as 0 on the screen, but it really still costs the same -- switch back to pounds and you'll see that the train you just bought still cost you £15,000 (or $30,000, etc).Gwyd wrote:Hang on, are you saying a multiplyer of less than one makes everything cost 0? I can see a use for this.
I would very much have liked to, but in OTTD the value of 1 Bitcoin could never be more than £1, so that really defeats the purpose. You could do it very easily for TTDP but what would be the point, who would use it now?agentw4b wrote:Create a bitcoin