Thanks! But these variables are not implemented in OTTD. Additionally, I afraid that increasing offsets for all tiles on the map (not only the building bottoms) will decrease the overall game performance.Eddi wrote:maybe this helps then: http://newgrf-specs.tt-wiki.net/wiki/Gl ... 95.2C96.29
And what about animations? Building animations works fine without any glitches. I can control two animation frames instead of switching between two spritelayouts (normal and snowy). Is this idea OK?