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GRFCodec tells me that the palette I'm using isn't recognised. I override this, and it goes strange colours.
I'm using This palette, in accordance to the tutorial for NFO coding, but it still doesn't work. =S
So...am I using the right palette? If not, what is the right palette? If I am, then what am I doing wrong?
Then do as DJ nekkid says, or alternatively copy your sprites into the templace pcx and save them again using a "use original palette" option if it asks.
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Then chances are overwhelming that the palette is incorrect.Castaras wrote:GRFCodec tells me that the palette I'm using isn't recognised. I override this, and it goes strange colours.
I'd guess that your image editor is "optimizing" the palette. Turn that off. GRF files only contain the palette indices, so even if the colors are correct, the palette can still be broken -- a correct palette has the correct colors in the correct locations.Castaras wrote:So...am I using the right palette? If not, what is the right palette? If I am, then what am I doing wrong?
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