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 Post subject: "TTD-Scale": Questions
PostPosted: Sat Aug 12, 2017 10:04 pm 
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UGH! It's hideous! Can't... look... directly... at it...

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Yeah, I'll just be turning on OpenGFX now, thank you very-

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Wait.

This is...

Actually really boring.

TTD-Scale: How can it be done?

We can all agree that Toyland was an eyesore. The issue I'm seeing with it seems to be that it's too "busy" and bright, though. You might hate the tracks and roads too, but IMO they are the one thing in Toyland that looks worse in OpenGFX. So here's my idea...

A tracktype that uses the original TTD Toyland rails, and static road graphics from same, unless licensing makes this utterly impossible (in which case I guess I'll have to learn to do good spriting for the first time since the webcomic bubble of the mid-2000's). Which means some questions...

Is it possible to re-use original TTD graphics under any license whatsover, or if not, under no license at all?
If so, what options would be available? Is editing them (such as to make the static roads into an NRT roadtype or create static tram tracks/tramtype) banned, if not use?
If not allowed at all, to what degree am I legally allowed to use the original TTD graphics as inspiration?


New questions!

Is there any single tracktype NewGRFs licensed under GPL v2 and coded in NML which I can use as a starting point?


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Licenses for my work...
All my sets will be one of two licenses and have one extra provision.

Public Domain Mark
Used with FicTownNames v0.0.7a and later. Note the PDM was chosen for unrestriction and Fair Use. If you alter FicTownNames, please include the source code but it isn't required.

GPL v2
Used with everything else I make for OpenTTD (a prototype of blueFish, as of this writing). The graphics and base code of blueFish are not by me so keep that in mind.

You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.

(Note to admins: If this can't count as legal permission to re-license, let me know immediately. I really do not want my work blocked-off.)


Last edited by SimYouLater on Sun Aug 20, 2017 6:04 pm, edited 1 time in total.
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PostPosted: Sun Aug 13, 2017 9:08 am 
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As to the legalities, unless somebody is willing to speak as a lawyer (they're not), nobody can say with any certainty what you're legally allowed to do with somebody else's copyrighted works.

But, what you could try, and I'm won't guarantee that this will work... what you could try is to write an NFO or NML file that references the original TTD sprites, and then distribute that file, and require that players a) either own or legally obtain a copy of the TTD sprites, and b) compile the NewGRF on their own, with the understanding that they are not allowed to distribute that NewGRF.

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PostPosted: Sun Aug 13, 2017 7:18 pm 
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SimYouLater wrote:
Is it possible to re-use original TTD graphics under any license whatsover, or if not, under no license at all?
If you have the rights of some work, you can relicense it to anything you want.

Since you're not the owner of OpenTTD sprites (seems likely at least), you cannot change its license, or distribute it without permission of the owner (unless you can provide proof that he has given such rights away, but given you are asking, you likely don't have that either).

If you want to go ahead anyway, and use the original sprites, you should probably ask a real lawyer instead of some $random noob people at the Internet.


Copying the graphics doesn't make it your work. "Inspired" well yeah, but as a precaution I'd use a free set of tracks as source of inspiration instead. Much less dangerous. Ideally you'd never have seen the tracks, but that's a bit difficult :)
I think you should aim for an improved set rather than a copy, since they already exist, and it's pointless to make it again.

As for toyland being an eyesore, nah, you get used to it, really :)
I played hours and hours in that climate, it has awesome industries!

Alternatively, use OpenGFX+landscape (if I remember correctly), it provides temperate green in toyland climate, so you can play your favourite industries in lucious green grass.

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PostPosted: Sun Aug 13, 2017 7:48 pm 
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But.... I like Toyland! :|

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PostPosted: Sun Aug 13, 2017 8:31 pm 
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Supercheese wrote:
But.... I like Toyland! :|


I do like the infrastructure from it. Useless in most games, but it would be a fun option to have a "TTD-Scale" tracktype and roads. Unfortunately any other Toyland infrastructure except the hideous industries and the cute but unsuitable (IMO) buildings would have to be programmed in NFO IIRC.

_________________
Licenses for my work...
All my sets will be one of two licenses and have one extra provision.

Public Domain Mark
Used with FicTownNames v0.0.7a and later. Note the PDM was chosen for unrestriction and Fair Use. If you alter FicTownNames, please include the source code but it isn't required.

GPL v2
Used with everything else I make for OpenTTD (a prototype of blueFish, as of this writing). The graphics and base code of blueFish are not by me so keep that in mind.

You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.

(Note to admins: If this can't count as legal permission to re-license, let me know immediately. I really do not want my work blocked-off.)


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PostPosted: Sun Aug 20, 2017 6:09 pm 
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Posts: 160
Okay, I think I know how I'm going to do this, but I just have one problem. The only NML codebases that I can find for tracktypes are large and composed of .pnml files which are useless to my level of experience, or licensed in GPL v3... and the only GPL v2 tracktype newgrfs I can find are either NFO or, you guessed it, composed of a s***ton of .pnml files.

Help?

_________________
Licenses for my work...
All my sets will be one of two licenses and have one extra provision.

Public Domain Mark
Used with FicTownNames v0.0.7a and later. Note the PDM was chosen for unrestriction and Fair Use. If you alter FicTownNames, please include the source code but it isn't required.

GPL v2
Used with everything else I make for OpenTTD (a prototype of blueFish, as of this writing). The graphics and base code of blueFish are not by me so keep that in mind.

You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.

(Note to admins: If this can't count as legal permission to re-license, let me know immediately. I really do not want my work blocked-off.)


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PostPosted: Mon Aug 21, 2017 6:19 am 
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Sure. What do you need?

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https://www.tt-forums.net/viewtopic.php?f=47&t=76619&p=1188249#p1188249


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