Transport Tycoon Forums

The place to talk about Transport Tycoon
It is currently Sat Jun 24, 2017 1:43 pm

All times are UTC




Post new topic  Reply to topic  [ 1203 posts ]  Go to page Previous 157 58 59 60 61
Author Message
PostPosted: Mon May 08, 2017 9:31 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Sat Mar 31, 2007 2:23 pm
Posts: 4288
Location: Standing by the jams
McZapkie wrote:
but it is not working (I can still hear sawmill sound in my logging camp)

Are you redefining any original industry / reusing any original industry tiles? Wondering if the sound might persist.
Could be a false guess though; redefining the property should clear it.

_________________
Want to help OTTD development? Here's the official list of bitesize patches needed: http://wiki.openttd.org/Todo_list

FIRS Industry Replacement Set (Released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)


Top
   
PostPosted: Thu May 11, 2017 8:01 pm 
Offline
Chairman
Chairman
User avatar

Joined: Sat Jan 18, 2014 6:10 pm
Posts: 869
andythenorth wrote:
Are you redefining any original industry / reusing any original industry tiles? Wondering if the sound might persist.

No, all industry tiles are new, industry definition begin as follows:
Code:
item(FEAT_INDUSTRIES, industry_logging_camp, 0x3F) {
      property {
         substitute: 0x19;
         override: 0x19;
         spec_flags: bitmask(IND_FLAG_CUT_TREES);


Maybe issue is related with lumber mill mechanism - these saw sounds can be hear when trees are replaced by brown soil.

_________________
My experimental openTTD server: 149.156.194.203:3979 non-standard client, now testing: JGRPP-0.19.0 http://tiny.pl/ggnch
Projects: Reproducible Map Generation patch, NewGRFs: Manpower industries, PolTrams, Polroad, 600mm narrow gauge, preindustrial houses, wired, ECS industry extension.


Top
   
PostPosted: Sun Jun 18, 2017 1:37 am 
Offline
President
President
User avatar

Joined: Sun Feb 21, 2010 12:15 am
Posts: 899
Location: Fitzroy North - 96
Hi All,

I got a weird internal error with the nrt build of nmlc:

Code:

nmlc ERROR: nmlc: An internal error has occurred:
nmlc-version: unknown
Error:    (IndexError) "pop from empty list".
Command:  ['nmlc', 'moprv26.nml']
Location: File "nml\free_number_list.py", line 74, in pop



not sure if this is the best place to put it, I can share my nml code as well...

EDIT: seems to have been caused by using numerical IDs that were too big. Error message could be a bit more clear though...

_________________
Image
Trolleybi! Trucks and Buses -- Docklands -- Unspooled -- MLSS


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 1203 posts ]  Go to page Previous 157 58 59 60 61

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000-2017 phpBB Limited

Copyright © Owen Rudge/The Transport Tycoon Forums 2001-2017.
Hosted by Zernebok Hosting.