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PostPosted: Mon May 08, 2017 9:31 pm 
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Tycoon
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Joined: Sat Mar 31, 2007 2:23 pm
Posts: 4264
Location: Standing by the jams
McZapkie wrote:
but it is not working (I can still hear sawmill sound in my logging camp)

Are you redefining any original industry / reusing any original industry tiles? Wondering if the sound might persist.
Could be a false guess though; redefining the property should clear it.

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PostPosted: Thu May 11, 2017 8:01 pm 
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Chairman
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andythenorth wrote:
Are you redefining any original industry / reusing any original industry tiles? Wondering if the sound might persist.

No, all industry tiles are new, industry definition begin as follows:
Code:
item(FEAT_INDUSTRIES, industry_logging_camp, 0x3F) {
      property {
         substitute: 0x19;
         override: 0x19;
         spec_flags: bitmask(IND_FLAG_CUT_TREES);


Maybe issue is related with lumber mill mechanism - these saw sounds can be hear when trees are replaced by brown soil.

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