Suggestion:Not sure if it is at all possible (if not please ignore this )
I often like to make minute changes to other GRFs, replacing just certain graphics and keeping the rest as is. (for example I have edited the UK-roadset in my games in such a way that it displays sidewalks also on rural roads)
Now I do this by recompiling the edited GRF, just with a change to the original name and keeping the same GRF-ID, so I can easily find it in my unused GRF-list next to its original version and it will also not disrupt my save-games or scenarios.
However, in some cases depending on the license of the GRF, these kind of changes are not allowed to be publically released and one needs to contact the original creator(s) of the GRF and donate these sprites, hoping they will be implimented (or implimented as extra option via parameter). This process can take up some time as some creators cant be contacted easily or dont want to make the changes to their GRF.
An example I could give for this is with one of my own sets, the Fake Airport Objects. For the taxiways I use yellow lines, some people suggested that they would like these lines to be thinner/sharper. I dont agree
Therefor I wont impliment this (not even as a parameter, I really dont like the look of it
). The set is GPL licensed though, so someone else could make these changes and re-release the set, but if they dont add it as a parameter they will need to release it as a completely separate set, including also graphics that havent been changed.
But hopefully that wont be necessary anymore if my suggestion is feasible....
Therefor I would like to know if it is possible to have an option to change graphics within a GRF, working a bit like Action-5 in NFO for replacing base set sprites not present in the original TTD.
For example, by combining the unique GRF-ID of a GRF with an offset to the graphics within it that you want to change.
Is this at all possible and if so, interesting enough to impliment?
Winner of the following screenshot competitions:sep 2012
, jan 2013
, apr 2013
, aug 2013
, mar 2014
, mar 2016All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.