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PostPosted: Sun Feb 17, 2019 4:43 pm 
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Joined: Wed Feb 08, 2017 8:51 am
Posts: 15
I have asked this question before for ver. 1.7.x but now I'm looking for a GRF list for ver. 1.8.x.

It would be very useful to get a comprehensive list of entries which I can go through and 'customise'.

Can anyone help me here?

Tks


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PostPosted: Sun Feb 17, 2019 4:47 pm 
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OpenTTD Developer
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Joined: Wed Nov 07, 2007 10:44 pm
Posts: 9171
Location: Sol d
RJL wrote:
I have asked this question before for ver. 1.7.x but now I'm looking for a GRF list for ver. 1.8.x.

It would be very useful to get a comprehensive list of entries which I can go through and 'customise'.

Can anyone help me here?

Tks

The list would not look different than for 1.7... with maybe some NewGRFs having received updates which offer something they could not in 1.7, like more cargoes (though that's 1.9).

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PostPosted: Mon Feb 18, 2019 9:38 am 
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Joined: Wed Feb 08, 2017 8:51 am
Posts: 15
Thanks for coming back to me. My problem is that when I load 1.8, although the opening screen is different from 1.7, I get exactly the same style industries, vehicles, etc. as with 1.7. I know there are changes eg. to farms, ports, loading terminals etc. and that's what I'm trying to get to.

RJL


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PostPosted: Mon Feb 18, 2019 10:50 am 
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OpenTTD Developer
OpenTTD Developer
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Joined: Wed Nov 07, 2007 10:44 pm
Posts: 9171
Location: Sol d
RJL wrote:
Thanks for coming back to me. My problem is that when I load 1.8, although the opening screen is different from 1.7, I get exactly the same style industries, vehicles, etc. as with 1.7. I know there are changes eg. to farms, ports, loading terminals etc. and that's what I'm trying to get to.

RJL

Defaults did not change at all. Concerning a particular NewGRF: the "big" ones (FIRS, ECS, TAI) have usually good changelogs which can even be viewed ingame from the grf config additional to their respective websites.

As it's virtually impossible to summarize "everything what changed in two years with all possible NewGRFs", I suggest that you ask questions about those which you actually use and interest you (we cannot know which those are) :)

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OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML


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