[NRT]Ufiby's Road, Tram, Trolleybus and Rail track (16.06.2020)

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CMircea
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Re: [NRT]Ufiby's Road, Tram, Trolleybus and Rail track (16.06.2020)

Post by CMircea »

I completely agree. Without adding a way to check the current railtype & its alternatives/compatibles it's going to complicate train sets a lot. If the track set doesn't define the alternatives/compatibles as originally intended in the spec it's even worse :(

Though to be fair that check would be a bit slower - instead of check if one item (current railtype) is present in an array (as done with VarAction2; the NML check probably compiles to VarAction2 as well), it'd have to check if an array (current railtype + alternative + compatible) would have any common member with the MY_AC_RAILS array. All of this would be done for each train, for each track piece. I think the pathfinder caches the results, but still :)

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Re: [NRT]Ufiby's Road, Tram, Trolleybus and Rail track (16.06.2020)

Post by ufiby »

Hello! After a long break. I decided to study how to create bridges, it was not easy, it was not clear with the NFO code (all codes with 16 system of numbering) and suffered. So it turned out the first bridge. :D
I'll take care of the bridge next.
Bridge_00.png
Bridge_00.png (215.84 KiB) Viewed 562 times

Ragin1_
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Re: [NRT]Ufiby's Road, Tram, Trolleybus and Rail track (16.06.2020)

Post by Ragin1_ »

These look great! having a generic bridge set in the vein of TBRS that's up to date is something I've been wanting for a while. How many and what kinds of bridges are you thinking of doing?

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Gadg8eer
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Re: [NRT]Ufiby's Road, Tram, Trolleybus and Rail track (16.06.2020)

Post by Gadg8eer »

ufiby wrote:
08 Sep 2020 17:25
Hello! After a long break. I decided to study how to create bridges, it was not easy, it was not clear with the NFO code (all codes with 16 system of numbering) and suffered. So it turned out the first bridge. :D
I'll take care of the bridge next.
Bridge_00.png
Would you be able to coordinate your bridges with my Individual Bridge Series? I'm trying to make individual bridges using GPL graphics that are compatible with Railtypes and NRT. Here's a spreadsheet of the bridge IDs I planned to use, I can make changes to accomodate compatibility with your GRF if you want to make more bridges...
Attachments
Individual Bridge Series.ods
(22.38 KiB) Downloaded 20 times

arikover
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Re: [NRT]Ufiby's Road, Tram, Trolleybus and Rail track (16.06.2020)

Post by arikover »

ufiby wrote:
08 Sep 2020 17:25
Hello! After a long break. I decided to study how to create bridges [...]
These look really nice!

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Re: [NRT]Ufiby's Road, Tram, Trolleybus and Rail track (15.05.2020)

Post by wicket-303 »

It's great to make a bridge!
But I am waiting.
ufiby wrote:
06 Jun 2020 08:24
This is a lot, in my opinion, add one normal electrification + narrow gauge 1974 speed limit of 135 km / h )
Do you want to make this?

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Gadg8eer
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Re: [NRT]Ufiby's Road, Tram, Trolleybus and Rail track (15.05.2020)

Post by Gadg8eer »

wicket-303 wrote:
10 Sep 2020 08:19
It's great to make a bridge!
But I am waiting.
ufiby wrote:
06 Jun 2020 08:24
This is a lot, in my opinion, add one normal electrification + narrow gauge 1974 speed limit of 135 km / h )
Do you want to make this?
Try using more than one railtype set, you should be able to find a GRF that combines multiple guages.

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