Page 2 of 2

Re: Korean Style Buildings v0.3.1

Posted: 30 Oct 2018 05:24
by growlithe16
I truly enjoy this gfx and it's one of my new favorites, But there's one absolute fetal flaw. I've been doing some testing and at a certain point cities with a large number of apartment blocks or Modern ones will stop accepting anything. They will only supply passengers and not accept anything which is crippling to city expansion after a point.

Otherwise I really hope you will be able to fix this bug of sorts because this is an amazing buildings set and I hope you can continue development. :)

Re: Korean Style Buildings v0.3.1

Posted: 14 Jan 2019 14:48
by jakga123
yodasws wrote:Nice set. I definitely enjoy having this in my games.

A couple questions:
  • Is this open source?
  • If so, where may we see the code and under what license are you sharing this?
//

1 . This is open source, i think all of openttd contents are open source.
2 . GPL v2

Re: Korean Style Buildings v0.3.1

Posted: 14 Jan 2019 14:52
by jakga123
growlithe16 wrote:I truly enjoy this gfx and it's one of my new favorites, But there's one absolute fetal flaw. I've been doing some testing and at a certain point cities with a large number of apartment blocks or Modern ones will stop accepting anything. They will only supply passengers and not accept anything which is crippling to city expansion after a point.

Otherwise I really hope you will be able to fix this bug of sorts because this is an amazing buildings set and I hope you can continue development. :)
I uploaded cargo map on first post, that means houses make passengers and shops (is on center of city) accept it.

you can disable it by disabling "Improved cargo production/acceptation" when you using latest version of korean style buildings.

Re: Korean Style Buildings v0.3.1

Posted: 14 Jan 2019 15:01
by jakga123
  • v0.6 (1/14/2019)
    1. New building : Police office
    2. New parameter added : Improved cargo production/acceptation
      This parameter can disable improved passenger production/acceptation.
Hello everyone, new version of Korean Style Buildings has arrived.

please enjoy it :bow:

Re: Korean Style Buildings v0.6

Posted: 14 Jan 2019 18:02
by kokutetsu
I've had a similar issue to that with the towns... starting at 1949, stations placed in most towns don't accept anything at all - they'll generate passengers, but there's nowhere to take them, because no station will accept them. Will this new fix address that?

Re: Korean Style Buildings v0.6

Posted: 15 Jan 2019 01:47
by jakga123
kokutetsu wrote:I've had a similar issue to that with the towns... starting at 1949, stations placed in most towns don't accept anything at all - they'll generate passengers, but there's nowhere to take them, because no station will accept them. Will this new fix address that?
Image
it's traditional market.

At 1949, only traditional market accept cargo.

Re: Korean Style Buildings v0.6

Posted: 15 Jan 2019 04:12
by kokutetsu
Is there a certain size a town has to be in order to have a traditional market in 1949?

And what about accepting passengers? Many smaller towns/villages will supply passengers, but don't accept them...

Re: Korean Style Buildings v0.6

Posted: 15 Jan 2019 04:48
by jakga123
kokutetsu wrote:Is there a certain size a town has to be in order to have a traditional market in 1949?

And what about accepting passengers? Many smaller towns/villages will supply passengers, but don't accept them...
only City generate traditional market, else small town can't generate traditional market.
after 1953, towns generate modern commercial buildings. City can generate it anytime, but other towns can generate when their population is more than 1000.

Re: Korean Style Buildings v0.6

Posted: 15 Jan 2019 06:43
by kokutetsu
Okay, thanks for the info.

And the passengers?

Re: Korean Style Buildings v0.6

Posted: 15 Jan 2019 11:33
by jakga123
kokutetsu wrote:Okay, thanks for the info.

And the passengers?
yes, market and commercial buildings accept passenger.

Re: Korean Style Buildings v0.6

Posted: 15 Jan 2019 17:03
by kokutetsu
So in short only cities of over 1000 residents will accept passengers?

Re: Korean Style Buildings v0.6

Posted: 16 Jan 2019 13:09
by jakga123
kokutetsu wrote:So in short only cities of over 1000 residents will accept passengers?
if town is city, it makes commercial buildings, and those will accept passengers.
or town isn't, it need more than 1000 people. if town isn't city but it has more than 1000 people, also it makes commercial buildings and those will accept passengers.

it was hard to expression but remember this : shop needs town is city OR more than 1000 people.

Re: Korean Style Buildings v0.6

Posted: 16 Jan 2019 16:08
by kokutetsu
Okay, thanks for clearing that up! :)

Re: Korean Style Buildings v0.6

Posted: 09 Apr 2020 04:22
by jmc47ott
100/5000
사람들이 항상 나와 함께 영어를 연습하기를 원했기 때문에 한국어가 끔찍합니다.
As an English teacher in Korea for 6 years I really enjoyed learning about the country, riding every train from 'pidulgi" to "Sae Maul Ho" and every bus from "wonhaeng" to "Cosok bus."
My big regret is not knowing about and missing the narrow Gage RR from Suwon to Seoul! 안영히 카세 이오!