TrolleyBi: OGFX+ Style Trolley Trucks And Buses
Posted: 25 Feb 2017 17:23
New, very much improved Trollybi set available now! Now includes a variety of truck types to cover all 'default' types, with improved sprites, cargo graphics, 2cc, and a 4th generation of vehicles. 40 total new trolley powered road vehicles to handle any cargo!
edit: had to fix cargo compatibility for flatbeds
Please check it out, give your feedback on balance etc.
Old:
NotRoadTypes finally makes possible Rubber Tyred Trolley trucks and buses that are actually distinct from trams. However, it has not yet been possible to test them out in game as none of the existing trolleybus sets are coded to use this feature. This prompted me to make a basic RV set, in the style of OpenGFX+ RVs, to try out these vehicles in game.
This set provides 9 new vehicles, to match the three generations of road vehicles in OGFX+. There are three each of buses, mail vans, and piece goods trucks, refit table in the same manner as in OGFX+. An eventual goal is for this set to become part of OGFX+, rather than to become a complex stand alone set. I may add other truck types in the future, but for now this selection allows players to try out the trolley truck concept.
The set is designed to be roughly balanced against the default vehicles, with purchase costs a bit higher and top speed a bit lower, but slightly lower weight and running costs, and higher capacity and power. Hopefully this lets these vehicles fill a more urban niche as compared to the more over the road role of the default diesel vehicles.
The set takes sprites from OpenGFX, with new additions from me. This work is released under the GPLv2 license, so feel free to adapt it to other uses, but be warned that my code is very crude.
Future work:
-improve sprites/add 2cc
-add other truck types
-add non-electric trams
-add some late game dual mode vehicles
-create sprites for two-conductor trolleywire
-integrate with OpenGFX+ RVs
Get NRT here: viewtopic.php?f=33&t=75637
Get some more wired up roads here: viewtopic.php?f=67&t=75941
EDIT: Fixed Roadtype table in grf.
edit: had to fix cargo compatibility for flatbeds
Please check it out, give your feedback on balance etc.
Old:
NotRoadTypes finally makes possible Rubber Tyred Trolley trucks and buses that are actually distinct from trams. However, it has not yet been possible to test them out in game as none of the existing trolleybus sets are coded to use this feature. This prompted me to make a basic RV set, in the style of OpenGFX+ RVs, to try out these vehicles in game.
This set provides 9 new vehicles, to match the three generations of road vehicles in OGFX+. There are three each of buses, mail vans, and piece goods trucks, refit table in the same manner as in OGFX+. An eventual goal is for this set to become part of OGFX+, rather than to become a complex stand alone set. I may add other truck types in the future, but for now this selection allows players to try out the trolley truck concept.
The set is designed to be roughly balanced against the default vehicles, with purchase costs a bit higher and top speed a bit lower, but slightly lower weight and running costs, and higher capacity and power. Hopefully this lets these vehicles fill a more urban niche as compared to the more over the road role of the default diesel vehicles.
The set takes sprites from OpenGFX, with new additions from me. This work is released under the GPLv2 license, so feel free to adapt it to other uses, but be warned that my code is very crude.
Future work:
-improve sprites/add 2cc
-add other truck types
-add non-electric trams
-add some late game dual mode vehicles
-create sprites for two-conductor trolleywire
-integrate with OpenGFX+ RVs
Get NRT here: viewtopic.php?f=33&t=75637
Get some more wired up roads here: viewtopic.php?f=67&t=75941
EDIT: Fixed Roadtype table in grf.