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Re: Docklands - 1.0 Released

Posted: 18 Mar 2018 05:58
by Diesel Power
I guessed that was probably the case. Now which one do i sacrifice? Decisions, decisions.....

Re: Docklands - 1.0.1 Released

Posted: 05 May 2019 04:39
by kamnet
Testing out Docklands 1.0.1 on OpenTTD Nightly 20190504. The electrified road is identified as "Road Construction", and appears at the very bottom of the list instead of next to the regular "Road Construction".

Suggestions:
* Parameter to enable/disable houses growing along roads and trams (disabled by default)
* Parameters to set or disable speed limits per road or tram track
* Unelectrified tram lines
* Parameter to select roads only, trams only, or both

Re: Docklands - 1.0 Released

Posted: 17 Aug 2019 04:29
by SimYouLater
supermop wrote: ...
Can I please have the source code for this? Thanks in advance.

Re: Docklands - 1.0 Released

Posted: 19 Aug 2019 08:28
by Auge
Hello
SimYouLater wrote:
17 Aug 2019 04:29
Can I please have the source code for this? Thanks in advance.
Take it yourself. :-) It's the code of the penultimate version you can download in this thread.

Tschö, Auge

Re: Docklands - 1.0 Released

Posted: 21 Aug 2019 06:45
by SimYouLater
Auge wrote:
19 Aug 2019 08:28
Hello
SimYouLater wrote:
17 Aug 2019 04:29
Can I please have the source code for this? Thanks in advance.
Take it yourself. :-) It's the code of the penultimate version you can download in this thread.

Tschö, Auge
Thank you!

Re: Docklands - 1.0 Released

Posted: 09 May 2020 02:49
by Gadg8eer
I've added Docklands to the GPL Roadtype Collection, Pt. 2 in such a way that it will not conflict with other roadsets. I've given full credits to supermop, since I just updated the code.