Mini GRF: NARS 2.5 Passenger Mod (v0.2a)

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arikover
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Re: Mini GRF: NARS 2.5 Passenger Mod (v0.1c)

Post by arikover »

PikkaBird wrote:I'm still of the belief that excessive passenger numbers are best tackled by altering passenger generation, rather than vehicle capacity. :)
I think I'm beginning to have the same opinion. The coding of this NARS mod was a good exercise, though.
PikkaBird wrote:I don't believe I set capacity with callback 36 anywhere in UKRS2, but I might be wrong. :) I do however use cb36 to change loading speeds for MU wagons, and cb15 to set refitted capacities for vehicles.
Well thank you for that precision!
arikover
Route Supervisor
Route Supervisor
Posts: 466
Joined: 15 Jun 2007 09:27
Skype: madchimiste
Location: Berlin, Deutschland

Re: Mini GRF: NARS 2.5 Passenger Mod (v0.2a)

Post by arikover »

A new version of this mod is out!

Changes:
- Mail Cars capacities also increased

Download via inline content, bananas (direct link in first post).

As always, feedback most appreciated!
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