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Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 23 Dec 2018 12:48
by Transportman
I just released 3.0-alpha3, containing various fixes for reported bugs. My apologies for not fixing them earlier, as there were some bugs that broke this set quite badly (vehicles not being available, gaps in cargoes that can be transported).

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 31 Dec 2018 10:31
by Diesel Power
Thanks for the update! The wagon capacity fix is much appreciated.

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 08 May 2019 22:10
by Diesel Power
There's still a gap between the 1st gen tanker and flat cars and the 2nd gen ones. I'm in 1897 using alpha3.

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 02 Jun 2019 08:43
by h_c
Hi!

I found a minor bug for the BR 251 'Blue Pullman' (DMU). Please see attached screenshot.

I think the issue might be caused by https://dev.openttdcoop.org/projects/2c ... _item.pnml, line 54 and line 62: item_mtro_wagon_* instead of item_mu_wagon_*

Thanks for this fantastic trainset!

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 03 Jun 2019 18:48
by Transportman
Thanks for the report, fixed it immediately.

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 06 Jun 2019 20:03
by Rupso
Hey, thank you for the latest patch!
Having really fun playing!

Greetings

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 19 Jul 2019 20:33
by dzugi
pls where can i found latest version with all trains pls

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 19 Jul 2019 21:40
by Diesel Power
It's in the opening post at the bottom. Or get it in the in-game "online content" downloader (BaNaNaS).

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 19 Jul 2019 22:04
by dzugi
i have it in my grf but the screen with trains i seen , there were so many, i dont think i have that much

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 19 Jul 2019 22:18
by Diesel Power
Before you start a game, go to the GRF page, select 2cc trains and check the parameters. you can enable/disable the train from diffrent regions from there. you've probably got a few disabled.

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 21 Jul 2019 19:26
by Transportman
dzugi wrote: 19 Jul 2019 22:04 i have it in my grf but the screen with trains i seen , there were so many, i dont think i have that much
Also make sure you have this set, and not the old 2cc set. Can you show a screenshot from your game with the vehicle list and the NewGRF settings window open?

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 31 Aug 2019 08:54
by Diesel Power
Spotted a small bug.
Some wagons are showing the wrong sprites when loaded. Metal in FIRS 3 extreme is showing the goods cargo on the flats for example. Apparently Andythenorth changed some of the cargo lables for FIRS 3 causing this issue. The upcomming FIRS 4 (64 cargo) will be worse.

Thanks for this set!

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 31 Aug 2019 09:15
by Transportman
Diesel Power wrote: 31 Aug 2019 08:54 Spotted a small bug.
Some wagons are showing the wrong sprites when loaded. Steel in FIRS 3 extreme is showing the goods cargo on the flats for example. Apparently Andythenorth changed some of the cargo lables for FIRS 3 causing this issue. The upcomming FIRS 4 (64 cargo) will be worse.

Thanks for this set!
Thanks for the report, I made a report for it to fix it in this set, but I'm not sure when I will be able to do it.

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 31 Aug 2019 09:42
by Diesel Power
Thanks. There's no rush, It's hardly a game breaker.

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha3

Posted: 31 Aug 2019 09:56
by andythenorth
FIRS 4 isn’t likely to drop any time soon :wink:

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-alpha2

Posted: 16 Jan 2020 22:10
by Wahazar
yellyFish wrote: 04 Oct 2018 23:25

Code: Select all

dbg: [grf] Unhandled vehicle variable 0x61, type 0x0
I can confirm, that my trainset V4 CEE derived from 2ccts, suffers similar issue, even on official servers (newest release).
Seems like some bug in openttd itself, first incorporated to JGR via trunk.

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-RC1

Posted: 18 Jan 2020 19:38
by Transportman
I just released a new version (3.0-RC1) with two small fixes compared to the previous release. It is on BaNaNaS.

Somewhere next month I intend to make it a full release.

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0-RC1

Posted: 23 Feb 2020 18:20
by Transportman
Transportman wrote: 18 Jan 2020 19:38 I just released a new version (3.0-RC1) with two small fixes compared to the previous release. It is on BaNaNaS.

Somewhere next month I intend to make it a full release.
3.0 has been released, no changes compared to 3.0-RC1. With that I will stop development of this set, I just don't have the motivation to continue on it.

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0

Posted: 24 Feb 2020 11:18
by Voyager One
Like button...

Re: [OTTD] 2cc TrainsInNML - Current version: 3.0

Posted: 02 Jan 2021 14:54
by Martinsen
Is it possible to run this and still keep all the default game wagons in game along whit½ the new ones?