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PostPosted: Mon Jan 28, 2019 1:57 am 
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Graphics Moderator
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Joined: Mon Sep 13, 2004 1:21 pm
Posts: 5372
Location: The Moon
A new version of everyone's favourite* aircraft set, av9.8!

The current version is 0.93, 6th of April 2019


Changes:

0.93:
- Increased the freight refit capacity of all aircraft by ~50%.
- Renamed the Horsell Freighter to the Howard Freighter, for analogous raisins.

0.92:
- Extended the model life of the Airship until the introduction of the Whirlwind, to create continuity of VTOL availability.

0.91:
- Halved the running costs of helicopters and the airship, to make them more viable.


0.9:
- Added Airship, Horsell Freighter (L100), Olympia Jumbo (747) and Olympia Universal (737).
- Removed Unity Skytrain (futuristic turboprop).
- Changed graphic set for Tudor Rose (was 727, now Il62) and GStar G300 (was 767, now A330).
- Slight stat rebalance (particularly, capacity increase for large aircraft).
- Reinstated av8 sound effects.

Available now from the fruitcart and in-game.


Attachments:
File comment: Vehicle Roster 0.9
989.png
989.png [ 23.9 KiB | Viewed 2000 times ]

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Pikkarail.com blog | Patreon
Current development: UKRS3 - Av9.8 - TaI32 - CivilAI
Dev reference: NML Specs - NewGRF Specs - Savegame Internals - NoAI API - NoGo API
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PostPosted: Mon Feb 18, 2019 8:13 am 
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Joined: Sat Mar 31, 2007 2:23 pm
Posts: 4822
Location: Lost in Music
Hoorah, Zellepins are back :D

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FIRS Industry Replacement Set (Released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)

Road Hog (road vehicles, released)


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PostPosted: Wed Mar 20, 2019 6:15 am 
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Engineer
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Joined: Sat Jun 18, 2016 7:05 pm
Posts: 94
Just noticed the these aircraft now autorefit! Great idea! Makes backloads for cargo planes and airships much more efficient. Are you planning to make this set as extensive as av8? I liked how the graghics changed non passenger cargos. A few more cargo options would be great (looks odd carrying coal in a plane with windows!). How about adding a parameter to add/disable range on planes? I liked that restriction. This has just overtake av8 as my prefered aircraft set.
Great work!


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PostPosted: Wed Mar 20, 2019 6:54 am 
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Joined: Mon Sep 13, 2004 1:21 pm
Posts: 5372
Location: The Moon
One reason why there are so few aircraft in this set is I've always planned to replace the graphics with 32bpp/ez - the Av8 graphics are just a placeholder - and I don't want to give myself too much to draw. The other is, since the aircraft are now fictionalised, there's not really any sense in having dozens of planes with similar stats.

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Pikkarail.com blog | Patreon
Current development: UKRS3 - Av9.8 - TaI32 - CivilAI
Dev reference: NML Specs - NewGRF Specs - Savegame Internals - NoAI API - NoGo API


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PostPosted: Wed Mar 20, 2019 7:59 am 
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Joined: Sat Jun 18, 2016 7:05 pm
Posts: 94
Ah, that makes sense. Good plan.


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