American Road Replacement Set
Posted: 19 Feb 2013 09:48
This is a personal project I've been working on since New Years Day, in an effort to make an OpenGFX-based American road set to use in my games. Yes, I know about NARoads, but as far as I can tell it's not made for OpenGFX, and there are a few quirks I've seen in screenshots that bug me. These reasons, among others, were enough for me to start a new set from scratch.
Anyway, as I'm also a fond user of OpenGFX+ Landscape, I've made the set completely compatible with it. If you use the Disable Gridlines feature or even Alpine Climate, American Roads will automatically match the surrounding landscape for a seamless look. There are no extra parameters to bother with, just be sure this GRF is placed BELOW OpenGFX+ Landscape or else it will not work. It will yell at you if you mix that up. Of course, this GRF also works fine without OpenGFX+ Landscape. All climates are supported, as is left hand drive. I've taken some of the bridge sprites from OpenGFX and modified them to work with these roads, which are drawn a little wider than normal. I've also fixed a few alignment errors that exist in some OpenGFX bridges, so everything lines up correctly now. Plus there are a few other changes I've made for compatibility and whatnot.
This set is OpenGFX only. Use of other NewGRFs will be necessary to play with original TTD graphics or you will encounter glitches. I've tested back to OpenTTD 1.0.0 and everything works at least that far back, but I've not tried TTDPatch, as I don't use it. Maybe someone who does can try it.
I guess that's all there is to it, just plug and play. Hopefully someone else will enjoy it. American Road Replacement Set can also be found in the online content. Everything is licensed under GPLv2.
NEW! The set now features new tunnel sprites drawn by V453000.
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New in Version 2 - Dirt Roads! By default ARRS now supplies dirt and sett-paved roads before 1940. If 1940 isn't your preferred switch date, there's a new parameter available so you can adjust the year in which roads change over from dirt to asphalt. Any year within OpenTTD's range is possible; setting to 0 prevents dirt roads from ever appearing (old behavior), setting to 5000001 means roads will remain dirt forever, and anything in-between.
This version is compatible with previous releases - but be aware that upgrading to this new version in a running game before 1940 won't switch to dirt roads automatically, the grf will fallback to the old behavior, so the asphalt roads will remain. The only way to make previous saves switch to the new behavior is to have newgrf developer tools active and change the newgrf settings, which obviously should only be done with great caution . Enjoy.
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Also, CLICK HERE for the Total Bridge Renewal Set version modified for these roads, or download it via the online content.
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Anyway, as I'm also a fond user of OpenGFX+ Landscape, I've made the set completely compatible with it. If you use the Disable Gridlines feature or even Alpine Climate, American Roads will automatically match the surrounding landscape for a seamless look. There are no extra parameters to bother with, just be sure this GRF is placed BELOW OpenGFX+ Landscape or else it will not work. It will yell at you if you mix that up. Of course, this GRF also works fine without OpenGFX+ Landscape. All climates are supported, as is left hand drive. I've taken some of the bridge sprites from OpenGFX and modified them to work with these roads, which are drawn a little wider than normal. I've also fixed a few alignment errors that exist in some OpenGFX bridges, so everything lines up correctly now. Plus there are a few other changes I've made for compatibility and whatnot.
This set is OpenGFX only. Use of other NewGRFs will be necessary to play with original TTD graphics or you will encounter glitches. I've tested back to OpenTTD 1.0.0 and everything works at least that far back, but I've not tried TTDPatch, as I don't use it. Maybe someone who does can try it.
I guess that's all there is to it, just plug and play. Hopefully someone else will enjoy it. American Road Replacement Set can also be found in the online content. Everything is licensed under GPLv2.
NEW! The set now features new tunnel sprites drawn by V453000.
======================
New in Version 2 - Dirt Roads! By default ARRS now supplies dirt and sett-paved roads before 1940. If 1940 isn't your preferred switch date, there's a new parameter available so you can adjust the year in which roads change over from dirt to asphalt. Any year within OpenTTD's range is possible; setting to 0 prevents dirt roads from ever appearing (old behavior), setting to 5000001 means roads will remain dirt forever, and anything in-between.
This version is compatible with previous releases - but be aware that upgrading to this new version in a running game before 1940 won't switch to dirt roads automatically, the grf will fallback to the old behavior, so the asphalt roads will remain. The only way to make previous saves switch to the new behavior is to have newgrf developer tools active and change the newgrf settings, which obviously should only be done with great caution . Enjoy.
---------------------------------------------------------------
Also, CLICK HERE for the Total Bridge Renewal Set version modified for these roads, or download it via the online content.
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