FISH is Ships! - v0.9.2 released 31 July [OTTD]

Find and discuss all the latest NewGRF releases for TTDPatch and OpenTTD here.

Moderator: Graphics Moderators

User avatar
Emperor Jake
Tycoon
Tycoon
Posts: 3058
Joined: 24 Apr 2007 09:37
Location: Straya

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by Emperor Jake » 08 Nov 2009 03:35

andythenorth wrote:
SHADOW-XIII wrote:what cargo sets is it compatibile with ?
You guys tell me :mrgreen:

I haven't tested it with anything but FIRS and default industries. It's got a cargo table by Zephyris which seems fairly bulletproof. Nearly every ship is refittable to any cargo the game offers. Give it a go with you favourite cargo set, let me know if there's a problem?
Well, I tried it with the ECS vectors, no problems at all :D Edit: Also works fine with PBI + Brick chain!
Gremnon wrote:Further suggestion - perhaps if the owners of the graphics don't mind, you could incorporate the short-lived 2CC ships too? I think there was a GRF put out, and then it died, or something.
I don't think the 2cc ships match Andy's particular style or scale, but you can use engine pool to load both sets at once, or throw in MB's old newships even!
--Stuff I made (or helped make)--
ImageImageImageImage

--My Award-Winning Screenshots and Videos--

User avatar
Railwaymodeler
Tycoon
Tycoon
Posts: 2097
Joined: 23 Dec 2004 18:31
Location: Wisconsin, USA

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by Railwaymodeler » 09 Nov 2009 17:37

Emperor Jake wrote: I don't think the 2cc ships match Andy's particular style or scale, but you can use engine pool to load both sets at once, or throw in MB's old newships even!
This I do. Gives quite a good array of different ships with their own operating characteristics.

Haven't tried the log ship yet (Nor have I really noticed it), but how difficult would it be, to implement barge ships.

Growing up along the Mississippi River, I used to see barges, from one unit to a 'full tow' of 15 going through Lock and Dam 15, on Arsenal Island. Something like this would have an obnoxiously high capacity, of course, but be fairly slow and suitable for what they are in real life - coal and ag products.
Without Trains America Stops

Image
Image

User avatar
andythenorth
Tycoon
Tycoon
Posts: 4927
Joined: 31 Mar 2007 14:23
Location: Lost in Music

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by andythenorth » 09 Nov 2009 20:39

Railwaymodeler wrote:Haven't tried the log ship yet (Nor have I really noticed it), but how difficult would it be, to implement barge ships.
They'll be in. Not drawn yet, but I have a range of capacities already coded. Ships can't be articulated, so the max barge train size is 4 barges + towboat (pushboat), for 960t. There are one and two barge versions coded.

Ferretscout
Traffic Manager
Traffic Manager
Posts: 128
Joined: 29 Sep 2009 11:09
Location: Derbyshire England

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by Ferretscout » 09 Nov 2009 20:55

I look forward to using the completed set. By the way nice work on both the FISH and HEQs. Are you doing all the ships from the original release i think it was where some of them were blocks because i would really like to use landing craft.
If its worth doing do it, if not don't..... maybe....... Screenshots

petert
Tycoon
Tycoon
Posts: 3008
Joined: 02 Apr 2009 22:43
Location: Massachusetts, USA

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by petert » 10 Nov 2009 00:54

Ferretscout wrote:Are you doing all the ships from the original release i think it was where some of them were blocks because i would really like to use landing craft.
What version of FISH are you using? Try the latest nightly.

Ferretscout
Traffic Manager
Traffic Manager
Posts: 128
Joined: 29 Sep 2009 11:09
Location: Derbyshire England

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by Ferretscout » 10 Nov 2009 14:32

i was using nightly-r149m but i now goong to get the new version
If its worth doing do it, if not don't..... maybe....... Screenshots

User avatar
Railwaymodeler
Tycoon
Tycoon
Posts: 2097
Joined: 23 Dec 2004 18:31
Location: Wisconsin, USA

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by Railwaymodeler » 13 Nov 2009 23:51

Not sure what version of FISH I have, but the Utility ship's cost is $0, as is its running cost.

Other than that, been loving this ship set!
Without Trains America Stops

Image
Image

User avatar
andythenorth
Tycoon
Tycoon
Posts: 4927
Joined: 31 Mar 2007 14:23
Location: Lost in Music

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by andythenorth » 14 Nov 2009 22:31

New ships? We've got em. Traders are for good for runs up the coast, across the harbour, and around the bay :) 190t and 270t capacities.

The latest grf is in the first post of the thread.
traders.png
traders.png (12.65 KiB) Viewed 3325 times

User avatar
Railwaymodeler
Tycoon
Tycoon
Posts: 2097
Joined: 23 Dec 2004 18:31
Location: Wisconsin, USA

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by Railwaymodeler » 19 Nov 2009 02:15

The purchase and running costs do appear to be fixed for the Utility Ship now. Thanks for fixing that, even though it was kind of interesting to have free ships for a while (albeit low capacity). :wink:

I did also see the log raft, but have not had a chance to use it yet.
Without Trains America Stops

Image
Image

User avatar
andythenorth
Tycoon
Tycoon
Posts: 4927
Joined: 31 Mar 2007 14:23
Location: Lost in Music

Re: FISH is Ships! (5th Dec: added Small Trader) [OTTD]

Post by andythenorth » 05 Dec 2009 18:53

New ship: Small Trader. 95t. New grf (r205) is in the first post of the thread :)

(might not be save game compatible - I changed the refittable cargos for Traders)
Attachments
small_trader.png
small_trader.png (12.03 KiB) Viewed 2965 times

Ferretscout
Traffic Manager
Traffic Manager
Posts: 128
Joined: 29 Sep 2009 11:09
Location: Derbyshire England

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by Ferretscout » 05 Dec 2009 20:09

another good ship for the set. Congratulations andy
If its worth doing do it, if not don't..... maybe....... Screenshots

User avatar
PikkaBird
Graphics Moderator
Graphics Moderator
Posts: 5383
Joined: 13 Sep 2004 13:21
Location: The Moon
Contact:

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by PikkaBird » 06 Dec 2009 02:25

Aweeeeeeeesome. :shock: :D

Bad Hair Day
Tycoon
Tycoon
Posts: 3128
Joined: 22 Oct 2005 21:01
Location: Leicester / Hull - Britland

Re: FISH is Ships! (tasty new test release) [OTTD]

Post by Bad Hair Day » 06 Dec 2009 14:38

Genius ship set is genius.
My OpenTTD screenshot thread.

Formerly known as Lankku.

User avatar
andythenorth
Tycoon
Tycoon
Posts: 4927
Joined: 31 Mar 2007 14:23
Location: Lost in Music

Re: FISH is Ships! (now with two more ships) [OTTD]

Post by andythenorth » 06 Dec 2009 21:17

New release (r220). Features Small Vehicle Ferry, and a bunch of minor changes. Get it in the first post of the thread :)

(Ignore the vehicle properties in this screenshot they are out of date)
vehicle_ferry_sm_teaser.png
vehicle_ferry_sm_teaser.png (64.22 KiB) Viewed 2826 times

Timmaexx
Transport Coordinator
Transport Coordinator
Posts: 301
Joined: 03 Jan 2009 17:55

Re: FISH is Ships! (now with two more ships) [OTTD]

Post by Timmaexx » 15 Dec 2009 10:06

Hello,

I know this Question is forbidden, but I have to ask! ;)
In your signature you write FISH is released, does it mean it is stable?
And will it be uploaded for BaNaNaS?
:oops:
Greets Tim

petert
Tycoon
Tycoon
Posts: 3008
Joined: 02 Apr 2009 22:43
Location: Massachusetts, USA

Re: FISH is Ships! (now with two more ships) [OTTD]

Post by petert » 15 Dec 2009 16:39

Timmaexx wrote:In your signature you write FISH is released, does it mean it is stable?
No, it just means that it is released...

User avatar
andythenorth
Tycoon
Tycoon
Posts: 4927
Joined: 31 Mar 2007 14:23
Location: Lost in Music

Re: FISH is Ships! (now with two more ships) [OTTD]

Post by andythenorth » 15 Dec 2009 19:57

Timmaexx wrote:I know this Question is forbidden, but I have to ask! ;)
Nah it's fine to ask in this case.

FISH is released - as in 'you can download it and play it'. Everything in the released grf is working as far as I know. No promises it's stable, but stats and everything should be about right. No red and green boxes!

I'll probably version it to 0.1, and I suppose I should stick it on Bananas. Bananas is awesome, but I guess I'm a bit lazy about keeping it up to date :?

cheers,

Andy

User avatar
Sensation Lover
Transport Coordinator
Transport Coordinator
Posts: 334
Joined: 26 Feb 2009 09:17
Skype: Aron Bogdan Silviu
Location: Torino, Italy
Contact:

Re: FISH is Ships! (now with two more ships) [OTTD]

Post by Sensation Lover » 16 Dec 2009 07:41

andythenorth wrote:FISH is released - as in 'you can download it and play it'. Everything in the released grf is working as far as I know.
I'm playing with FISH since the green and red boxes and never had problems.
I was in:
Austria,Belgium,Brazil,China,France,Germany,Hungary,Indonesia,Italy,Luxemburg,Malaysia,Netherlands,Norway,Panamà,Poland,Romania,
Saudi Arabia,Singapore,Slovenia,Spain,Switzerland,Thailand,U.K.,Ukraine,U.S.A.

Timmaexx
Transport Coordinator
Transport Coordinator
Posts: 301
Joined: 03 Jan 2009 17:55

Re: FISH is Ships! (now with two more ships) [OTTD]

Post by Timmaexx » 16 Dec 2009 16:12

andythenorth wrote:
Timmaexx wrote:I know this Question is forbidden, but I have to ask! ;)
I'll probably version it to 0.1, and I suppose I should stick it on Bananas. Bananas is awesome, but I guess I'm a bit lazy about keeping it up to date :?
FISH is stored on OpenTTDCOOP Dev-Page, right?
Why couldn't it(ottdc) upload stable versions automatically to BaNaNaS???

Maybe I should suggest this to the Suggestion Forum...

Well I understand you ;)

petert
Tycoon
Tycoon
Posts: 3008
Joined: 02 Apr 2009 22:43
Location: Massachusetts, USA

Re: FISH is Ships! (now with two more ships) [OTTD]

Post by petert » 16 Dec 2009 16:47

Timmaexx wrote:FISH is stored on OpenTTDCOOP Dev-Page, right?
Yes, it's on the bundles.openttdcoop.org page, check it out there for nighlties...

Post Reply

Return to “Graphics Releases”

Who is online

Users browsing this forum: No registered users and 2 guests