FIRS Industry Replacement Set - releases
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Re: FIRS Industry Replacement Set - v0.5.4 Released 17/11/10
I think I noticed this same behaviour with: [strike through]construction yard[/strike through] Woodshop (Dutch: Houtwerkplaats). Gonna take a look at it now.
- andythenorth
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Re: FIRS Industry Replacement Set - v0.5.4 Released 17/11/10
I've found and fixed two different bugs.
The nightly here should fix them. http://bundles.openttdcoop.org/firs/nightlies/r1526/
I will release this as soon as possible as 0.5.5 However I need some confirmed reports that the bugs are gone - not testing enough is why 0.5.4 was broken
The nightly here should fix them. http://bundles.openttdcoop.org/firs/nightlies/r1526/
I will release this as soon as possible as 0.5.5 However I need some confirmed reports that the bugs are gone - not testing enough is why 0.5.4 was broken
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - v0.5.4 Released 17/11/10
Production wothout delivery - fixed, coal ignored in steel mill - fixed (what resulted in implosion of network due to production changed from 500 tonnes to 2400 tonnes), grain ignored in bakery - fixed.andythenorth wrote:I've found and fixed two different bugs.
The nightly here should fix them. http://bundles.openttdcoop.org/firs/nightlies/r1526/
I will release this as soon as possible as 0.5.5 However I need some confirmed reports that the bugs are gone - not testing enough is why 0.5.4 was broken
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
AIAI - AI for OpenTTD
- andythenorth
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Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21/1
Thanks Kogut. I'm going to make this a release candidate.Kogut wrote:Production wothout delivery - fixed, coal ignored in steel mill - fixed (what resulted in implosion of network due to production changed from 500 tonnes to 2400 tonnes), grain ignored in bakery - fixed.
FIRS 0.5.5-RC1 will show up here (until replaced by a newer version):
http://bundles.openttdcoop.org/firs/releases/LATEST/
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
Version compatible with 0.5.4? I started a test server for CargoDist just before the weekend in order to find desyncs. And would like to continue on this map and network.
- andythenorth
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Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
Yes, only changes are (hopefully) fixing the bugs.Arie- wrote:Version compatible with 0.5.4? I started a test server for CargoDist just before the weekend in order to find desyncs. And would like to continue on this map and network.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
Discovery not related to anything: It is really hard to get decent production of food - from all the map I have no more than 600 tonnes a month, when from small part of oil over 1M of petrol production. My food is going to be produced mainly from coal (manufacturing supplies).
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
AIAI - AI for OpenTTD
Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
Is it by design that founded arable farm is placed with fields and mixed farm not (there are generated later)?
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
AIAI - AI for OpenTTD
- andythenorth
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Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
Ha ha, probably quite realistic. If you were converting Oil->[other steps]->Food, even more realisticKogut wrote:My food is going to be produced mainly from coal (manufacturing supplies).
Is the issue just that farm production is low by default?
No. Looks like an issue.Kogut wrote:Is it by design that founded arable farm is placed with fields and mixed farm not (there are generated later)?
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
Small question: is anybody interested in ai delivering farm and engineering supplies in smart way?
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
AIAI - AI for OpenTTD
- andythenorth
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Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
Seems like it would be an interesting AI problemKogut wrote:Small question: is anybody interested in ai delivering farm and engineering supplies in smart way?
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
Yes, but there are multiple interesting ai problems - I want to check is it sth what will be used.andythenorth wrote:Seems like it would be an interesting AI problemKogut wrote:Small question: is anybody interested in ai delivering farm and engineering supplies in smart way?
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
AIAI - AI for OpenTTD
- andythenorth
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Re: FIRS Industry Replacement Set - v0.5.5 Released 23 Nov
FIRS 0.5.5 is now on Bananas.
- Fixed mistake where secondary industries with two output cargos would produce even with no input cargo
- Fixed mistake with production ratio registers which broke production at many industries
- Fixed mistake where secondary industries with two output cargos would produce even with no input cargo
- Fixed mistake with production ratio registers which broke production at many industries
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
Hi, I might have caught another bug. I was playing a FIRS game with 0.5.5-RC1 with params 0 0 3. I was feeding metal to machine shop, and transporting eng supply from it. I had this machine shop close on me twice in this game. I don't know if this happens to any other secondary industries or promaries for that matter. And I really haven't tested it extensively to see if this is reliably reproducable. (I'll at least go and test if this happens with the full release too.)
- andythenorth
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Re: FIRS Industry Replacement Set - v0.5.5-RC1 Released 21 N
If I've understood my own set correctly, 0 0 3 would mean 'allow primary and secondary closure'.Sylf wrote:0 0 3. I was feeding metal to machine shop, and transporting eng supply from it. I had this machine shop close on me twice in this game
So the issue is, why did it close if you were transporting cargo in and out?
It's probably either a bug, or more work needed on closure conditions. See if you can reproduce it....
cheers,
Andy
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - v0.5.5 Released 23 Nov
Yes, that's it.0 0 3 would mean 'allow primary and secondary closure'.
And yes, it's reproducible, I think. For a test, I set up 2 chains:
1st chain is coal -> steel mill -> steel -> machine shop -> eng. supply -> back to coal mine.
2nd chain is the, same, except I transported coal, iron ore and scrap metal to the steel mill.
I set up that game, set the game on fast forward, went to bed... and came back the next morning, and both steel mills were gone this time.
I was wondering if not transporting all the possible incoming materials to that industry might be a key. This experiment negated it.
- Attachments
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- FIRS industries closure experiment 1.zip
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- andythenorth
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Re: FIRS Industry Replacement Set - v0.5.5 Released 23 Nov
Thanks. Code says that if the industry produced cargo in a month, it should be protected from closure for the next 18 months. After 18 months with no production, there's a random chance of closure.Sylf wrote:And yes, it's reproducible, I think. For a test, I set up 2 chains.
Seems like that's not working
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - v0.5.5 Released 23 Nov
Hi,
I'm getting to know with FIRS and I couldn't find any all-in-one scheme of the industry chain. Is there something like that anywhere? Thanks.
I'm getting to know with FIRS and I couldn't find any all-in-one scheme of the industry chain. Is there something like that anywhere? Thanks.
- planetmaker
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Re: FIRS Industry Replacement Set - v0.5.5 Released 23 Nov
Then you haven't read this very thread you post in: http://www.tt-forums.net/viewtopic.php?p=912763#p912763 (granted, it's meanwhile a lenghy thread )shrap wrote:Hi,
I'm getting to know with FIRS and I couldn't find any all-in-one scheme of the industry chain. Is there something like that anywhere? Thanks.
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Re: FIRS Industry Replacement Set - v0.5.5 Released 23 Nov
Thanks I've read first and last page and I don't know if it is possible to search throughout only one thread? Anyway, I got it, thanks again
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