[OTTD] OpenGFX releases - Graphics Replacement Project

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FooBar
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by FooBar »

Please continue reading on this development subject here: http://www.tt-forums.net/viewtopic.php?p=794656#p794656


Continue posting bugreports, questions and comments on the OpenGFX releases here :D
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Jubalulu
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by Jubalulu »

FooBar, why have buildings that are in Black and don't are appearing in the OpnTTD?
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by Korenn »

*facepalm*

sorry, sorry.

great work!
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by FooBar »

Jubalulu wrote:FooBar, why have buildings that are in Black and don't are appearing in the OpnTTD?
Simple: those buildings aren't drawn yet. We can't include something that isn't there :wink:
The OpenGFX nightlies contain a few more buildings than the latest alpha release, thus reducing the amount of black boxes. There's a link in the first post.
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Ammler
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by Ammler »

comming soon... :-)

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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by Gen.Sniper »

:D
In September 1993 near Bombay, lightning hit a train full of women. And fifty of them in the confusion them jump on tracks, where a train in the opposite direction ran over them.

A little bit of stupit death.
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FooBar
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by FooBar »

Dear OpenGFX enthusiasts,

Finally, time has come. Time for a new OpenGFX release. Ammler already teased you with a few screenshots; he told me that he had a hard time finding black boxes :))

Some of you might have been enjoying the nightly releases we've been providing since the end of May, but today we add 0.1.0-alpha5 to the family of OpenGFX releases. We are very pleased with this new release, what might suprise some of you in terms of how far we managed to get. Ofcourse it's not completely done yet, but we're closer than ever!

Let me stop talking and give you the release: http://mz.openttdcoop.org/bundles/opengfx/releases/
This will be added to Bananas shortly, so you can get it there as well in due time.

I like to thank everyone who supported us so far: we couldn't have done it without you! But more importantly: we can't finish OpenGFX without your support either!
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by mrMann »

Is this the final one? Or a non-beta/alpha? :D
Hmm, what should I put here...
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by planetmaker »

mrMann wrote:Is this the final one? Or a non-beta/alpha? :D
FooBar wrote:(...) today we add 0.1.0-alpha5 to the family of OpenGFX releases (...)
:)
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by mrMann »

Yes, using my eyes might be a good idea... :oops:
Hmm, what should I put here...
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by LordAzamath »

:)
(And now some words here to make the post not too spammish)
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
I know I have a BBCode error in my signature but I really cba to fix it.
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by mrMann »

That's much better! All buildings that I can see, have no black squares, and the MAG-LEVs don't either! Just some of the faces as far as I can see! :D
Hmm, what should I put here...
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by FooBar »

mrMann wrote:Just some of the faces as far as I can see! :D
A list of black boxes is here: http://openttd.jaspervries.nl/opengfx/a ... ingsprites :)
Mostly Toyland indeed.
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by AndersI »

FooBar wrote:A list of black boxes is here: http://openttd.jaspervries.nl/opengfx/a ... ingsprites
I did a replacement for the piggybank here, but it's still noted as a missing sprite in your table. (Not that it's necessarily very nice or anything, but it is at least a replacement while waiting for a better version...)
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by planetmaker »

AndersI wrote:
FooBar wrote:A list of black boxes is here: http://openttd.jaspervries.nl/opengfx/a ... ingsprites
I did a replacement for the piggybank here, but it's still noted as a missing sprite in your table. (Not that it's necessarily very nice or anything, but it is at least a replacement while waiting for a better version...)
Cool & thanks for notifying. I'll see that I get this sprite into OpenGFX when I'm home.
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by Ammler »

Tonights nightly can be considered as bugfix release for OpenTTD trunk r16825 upwards, the close-x didn't fit anymore and disappeared. Reducing the size with 1px makes it appearing again. Maybe, it isn't perfect, but it works.

http://bugs.openttd.org/task/3033
http://dev.openttdcoop.org/issues/331

Greets
Ammler
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by FooBar »

New release!

Mere minutes ago we released OpenGFX 0.1.0-alpha6! A few things are fixed in this new alpha release, but more importantly a lot of things have been added! Most notable are the completion of the temperate, arctic and tropical climates. And then toyland progresses slowly but surely: trucks and building construction stages are the main additions for this release.

Get it while it's fresh! Available via the ingame download feature or download it manually from http://bundles.openttdcoop.org/opengfx/releases/ Enjoy!
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by LordAzamath »

kudos
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
I know I have a BBCode error in my signature but I really cba to fix it.
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by Zephyris »

sweet :) its getting there!
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Re: [8bpp] Graphics Replacement Project - OpenGFX GPL Releases

Post by regi »

Hi,

first, i'm a french speaker, so i apologize for my bad english.

I like economic simulation games (constructor, capitalism, industry giant, sim city, patrician ... and of course openttd ;) )

I'm planning to make a small economic simulation browser game in PHP.
But I'm not realy a great artist.

I'm looking for some graphics that suite my needs and are "free to use" (i was thinking of creative common license, or anything like this)


--

i have question about the openGFX GPL outlook.

in the case of a website, using some of your artworks. What is your point of view about "scope of linkage" and "derivated work".
I would be happy if you clearly expose me what are your expectations.
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