In theory they should but sometimes the translated code isn't correct and the graphics don't display at all. In those cases it would be better to write some new NFO code and use the graphics, but again the issue is that nobody technically has permission to use them.vear wrote:Just as I thought. Thanks! Those modified base grfs do work in OpenTTD, so I presume an extracted grf could work as well (though being far from a grf coder, I might be utterly wrong). Thanks in advance if you decide to decode it
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Re: Looking for Graphics? Ask Here.
Im looking for the GRF's of:
* The gray bridge
* Road layout
* Tree's
* High voltage power stuff
* Stones used on that mountain....
* tunnel entrance
Re: Looking for Graphics? Ask Here.
* The gray bridge - Not available. Made by SAC - also see Simuscape.net
* Road layout - Look in here
* Tree's Look in here
* High voltage power stuff - Made also by SAC at first, but should be in here and some made by GarryG thread.
* Stones used on that mountain - Not available.
* tunnel entrance - Should be in the road graphics, if not, I have no idea.
* Road layout - Look in here
* Tree's Look in here
* High voltage power stuff - Made also by SAC at first, but should be in here and some made by GarryG thread.
* Stones used on that mountain - Not available.
* tunnel entrance - Should be in the road graphics, if not, I have no idea.
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Re: Looking for Graphics? Ask Here.
I'm trying to find a grf someone made which contained this building:
I stumbled upon it once on these forums, and now I can't find it. I do know the grf was completed, and that the resultant structure was 2x2 and the nearest corner had eyecandy road leading out of both edges.
The real life building was never actually built, but was a hypothetical project called the Sky City 1000. That's all I know about the grf.
I stumbled upon it once on these forums, and now I can't find it. I do know the grf was completed, and that the resultant structure was 2x2 and the nearest corner had eyecandy road leading out of both edges.
The real life building was never actually built, but was a hypothetical project called the Sky City 1000. That's all I know about the grf.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
Re: Looking for Graphics? Ask Here.
I remember that RSpeed TycoonFreak drew it, but never coded it into any sort of NewGRF.
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Re: Looking for Graphics? Ask Here.
ISR-Style Train DepotPingaware wrote:These are the three I know of outside of MLSS: JacobD88's Bigger Depot, Nivlheim's NH Train Depot and Ameecher's Modern Depots.
- joaozinhoplbr
- Engineer
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Re: Looking for Graphics? Ask Here.
Where do I find these churches?
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Re: Looking for Graphics? Ask Here.
TotalTownReplacement Set
http://www.tt-forums.net/viewtopic.php?t=8878
http://www.tt-forums.net/viewtopic.php?t=8878
- joaozinhoplbr
- Engineer
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Re: Looking for Graphics? Ask Here.
But ttrs church is the one in my avatar. And I want those who are in the image.Timeflyer wrote:TotalTownReplacement Set
http://www.tt-forums.net/viewtopic.php?t=8878
Re: Looking for Graphics? Ask Here.
That screenshot looks like it was done by SAC. She occasionally modifies other peoples' sprites for her own use but she does not have licence to release them. You can see more of her work in Simuscape.joaozinhoplbr wrote:But ttrs church is the one in my avatar. And I want those who are in the image.Timeflyer wrote:TotalTownReplacement Set
http://www.tt-forums.net/viewtopic.php?t=8878
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Re: Looking for Graphics? Ask Here.
Few years ago someone draw a truck loading station without the boxes, just the platform. I can't find that grf. Can someone help in this case? thank you
LE: found it http://www.tt-forums.net/viewtopic.php?f=67&t=51587
the go through bays are with boxes.
LE: found it http://www.tt-forums.net/viewtopic.php?f=67&t=51587
the go through bays are with boxes.
The rest is confetti!
Re: Looking for Graphics? Ask Here.
What do you mean when you say that they are with boxes?
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Re: Looking for Graphics? Ask Here.
What i mean is that the stations have those shelters/boxes of cargo or whatever they are meant to be. I use road overlaping objects from ISR style dock and i want to hide drive through stations underneath the overlaping road objects.
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- after
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The rest is confetti!
Re: Looking for Graphics? Ask Here.
Aha, I understand. unfortunately when I designed the set I did not alter the drive-thru stations at all. That might be something that gets fixed some day.
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Re: Looking for Graphics? Ask Here.
Did anyone ever get a UK Bus set complete? Will all the different liveries and types and such?
Re: Looking for Graphics? Ask Here.
Does anyone have the default buses and mail trucks in individual *.png files? I'm messing around with the ogfx-rv set and that grf uses buses and mail trucks direct from the base set. That's no use for what I want to do.
I can extract the stuff from the base set for myself...but it's a bit fiddly and I'd like to avoid the work if I can. I've already done it for the livestock trucks so it's no real hardship if I have to do it for these files, I'm just looking to save a bit of effort.
Thanks in hope...
I can extract the stuff from the base set for myself...but it's a bit fiddly and I'd like to avoid the work if I can. I've already done it for the livestock trucks so it's no real hardship if I have to do it for these files, I'm just looking to save a bit of effort.
Thanks in hope...
Re: Looking for Graphics? Ask Here.
You can just grab the source code and pull the entire sprite sheet.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
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Re: Looking for Graphics? Ask Here.
I know. That's what I did for the livestock vans...no problem, I'll extract the sprites later today...kamnet wrote:You can just grab the source code and pull the entire sprite sheet.
- Awesometrains
- Traffic Manager
- Posts: 129
- Joined: 22 Nov 2015 17:07
Re: Looking for Graphics? Ask Here.
I second this , the hi-rail truck is still in the game believe it or not , it makes a good passenger loco (although that is because how load the loco is isn't taken into account when calculating profit for passengers) and you can use it to carry mail with your passengers!Supercheese wrote:The hi-rail truck is still in HEQS 1.5.1.kamnet wrote:I believe the hi-rail vehicle was removed from HEQS, but the vehicle still remains as a road-only vehicle. I'm not aware of any other sets that have a maintenance vehicle.
Qa'pla!
Re: Looking for Graphics? Ask Here.
Hey there!
Is there any grf that provides taxi cars as eye candy or normal cars?
Is there any grf that provides taxi cars as eye candy or normal cars?
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