Looking for Graphics? Ask Here.

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ttdlover
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Re: Looking for Graphics? Ask Here.

Post by ttdlover »

Why FIRS is not compatible with snow alpine grf? Its hella dissapointing :evil: :evil: :evil: :evil: :evil:
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acs121
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Re: Looking for Graphics? Ask Here.

Post by acs121 »

What do you mean by "snow alpine grf" ? If you mean AlpineClimate by michael blunck, it is because it implements the Temperate industries.
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PaulC
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Re: Looking for Graphics? Ask Here.

Post by PaulC »

Quast65 wrote:Are you sure? In the picture you can see brownish pylons and black wires, does Lightrail/tramtracks have that?
I'm pretty sure it's not Light-rail/Tramtracks. I was thinking Unspooled but I don't think that's it either. :?
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ttdlover
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Re: Looking for Graphics? Ask Here.

Post by ttdlover »

acs121 wrote:What do you mean by "snow alpine grf" ? If you mean AlpineClimate by michael blunck, it is because it implements the Temperate industries.
Sad
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ttdlover
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Re: Looking for Graphics? Ask Here.

Post by ttdlover »

PaulC wrote:
Quast65 wrote:Are you sure? In the picture you can see brownish pylons and black wires, does Lightrail/tramtracks have that?
I'm pretty sure it's not Light-rail/Tramtracks. I was thinking Unspooled but I don't think that's it either. :?
yeh, its not unspooled
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sevenfm
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Re: Looking for Graphics? Ask Here.

Post by sevenfm »

Is there a newgrf to replace bus/truck station graphics? (not just wall removing)
And replacement for road depot (no tram).
Thank you.
Last edited by sevenfm on 28 Aug 2018 12:54, edited 1 time in total.
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acs121
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Re: Looking for Graphics? Ask Here.

Post by acs121 »

You can use NA Roads, they are still available around here somewhere. While they do modify roads and stops, placing a road set after it in your GRF list can overlap the roads from NA Roads. Good to know.
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piratescooby
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Re: Looking for Graphics? Ask Here.

Post by piratescooby »

viewtopic.php?f=26&t=76558 . Nice roads and stops .
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sevenfm
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Re: Looking for Graphics? Ask Here.

Post by sevenfm »

piratescooby wrote:viewtopic.php?f=26&t=76558 . Nice roads and stops .
Road stops are nice, but it also replaces road depot with something which doesn't fit in style. Unfortunately, there's only tram brick depot available as a replacement, but I couldn't find a separate road brick depot newgrf.
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kamnet
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Re: Looking for Graphics? Ask Here.

Post by kamnet »

sevenfm wrote:
piratescooby wrote:viewtopic.php?f=26&t=76558 . Nice roads and stops .
Road stops are nice, but it also replaces road depot with something which doesn't fit in style. Unfortunately, there's only tram brick depot available as a replacement, but I couldn't find a separate road brick depot newgrf.
No, there's not really a lot out there that doesn't also change a lot of other things. Is there something you had in mind that you'd like to see?
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sevenfm
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Re: Looking for Graphics? Ask Here.

Post by sevenfm »

kamnet I like brick tram depot, it looks much better than default zbase road depots, especially when playing with UK style towns.
But I only found a tram brick depot, no road brick depot as a separate newgrf.
Attachments
depot 1.png
depot 1.png (208.61 KiB) Viewed 19296 times
depot 2.png
depot 2.png (225.48 KiB) Viewed 19296 times
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kamnet
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Re: Looking for Graphics? Ask Here.

Post by kamnet »

sevenfm wrote:kamnet I like brick tram depot, it looks much better than default zbase road depots, especially when playing with UK style towns.
But I only found a tram brick depot, no road brick depot as a separate newgrf.
Good deal. And what road and tram stops do you like?
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acs121
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Re: Looking for Graphics? Ask Here.

Post by acs121 »

Also, there's the stops from NA Roads which are good. They even have another tram depot. If you want depot replacements, try the AuzObjects, they have tiles to overlap road depots.
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sevenfm
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Re: Looking for Graphics? Ask Here.

Post by sevenfm »

kamnet wrote:
sevenfm wrote:kamnet I like brick tram depot, it looks much better than default zbase road depots, especially when playing with UK style towns.
But I only found a tram brick depot, no road brick depot as a separate newgrf.
Good deal. And what road and tram stops do you like?
Something like this is fine. Don't know if it's close to OpenGFX as I cannot play without zBase's smooth 32bit terrain.
Image
viewtopic.php?f=33&t=26252&start=20

Stops from North American roads are nice, but can't say I really like them, also it's not easy to quickly distinguish bus drive-through stop from cargo stop.
CZTR stops look good and fit well, but the depot looks like circus :), is too big and doesn't fit anything on the map.
There are also nice stops and road depot in older CS road set, but it doesn't provide graphics for drive-through stops.
Attachments
North American Roads.png
North American Roads.png (189.15 KiB) Viewed 19257 times
CZTR roads.png
CZTR roads.png (218.3 KiB) Viewed 19257 times
CS road set.png
CS road set.png (240.56 KiB) Viewed 19232 times
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acs121
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Re: Looking for Graphics? Ask Here.

Post by acs121 »

Set 6 parameters in the parameters, and in the third parameter input the value 2. This will make the road stops look more modern and you will be able to see the difference between bus stops and loading bays.
Look at the readme for more parameters : http://www.as-st.com/ttd/newusa/NA_Roads_Readme.pdf
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ttdlover
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Re: Looking for Graphics? Ask Here.

Post by ttdlover »

Im looking for these tunnels, only tunels, pls help
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tunels.png
tunels.png (95.53 KiB) Viewed 19152 times
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acs121
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Re: Looking for Graphics? Ask Here.

Post by acs121 »

I do have it but you should PM me if you want it as it's no longer available on these forums.
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ttdlover
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Re: Looking for Graphics? Ask Here.

Post by ttdlover »

acs121 wrote:I do have it but you should PM me if you want it as it's no longer available on these forums.

I found it here viewtopic.php?p=379155#p379155
kotssmurf
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Re: Looking for Graphics? Ask Here.

Post by kotssmurf »

Hi Everybody!

Haven't played in a long time but recently been looking around and testing to start a new game.
Looking for the GRF for these 2 graphics.

Any help would be greatly appreciated :-)
Attachments
Specifically the rock tiles
Specifically the rock tiles
Capture.PNG (469.58 KiB) Viewed 18387 times
Quay-like tiles
Quay-like tiles
Capture1.PNG (49.18 KiB) Viewed 18387 times
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Pyoro
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Re: Looking for Graphics? Ask Here.

Post by Pyoro »

The rocks in the upper one should be from Garry's Landscape and Terrain objects (the lower ones from supercheese's SNO - Supercheese's New Objects incidentally).
The parks in the lower one should be from INFRA's INFRA Green - Parks & Plants over at Simuscape.
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