Ausset Release Thread - Standard Guage Taster v0.1.1

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Post by thepizzaking » 31 Aug 2005 07:50

This set is awesome, keep up the good work
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Post by BobDendry » 31 Aug 2005 08:32

;) im working on it :p
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Post by BobDendry » 18 Oct 2005 21:27

I've uploaded v0.1. It has been recoded, and introduces 21 trains into the game. Enjoy!

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Post by Raichase » 28 Nov 2005 11:55

Okay, here is an addon GRF for the AU Set, that should add a passenger coach and mail van into the set from 1921.

I haven't integrated it into the main AU grf, because... well, it's not my code, and it's rather messy, so this GRF will remain seperate until WH gets back. Please note that it is windows version only, I will release a DOS version if someone could share the info?

Simply place this GRF below the AU Set grf in your newgrfw.cfg, and play as normal.

Graphics by Coalroads, code by Raichase.

EDIT: Please report any bugs you can find. Yes, I know it doesn't line up with the loco in the depot window, I think that has something to do with how the AU Set was coded.

Note that there is code in there for the next two coaches, but they are not included yet, as I only got one sprite set today, and the other ones are not finished yet ;)
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There, shown behind a C32.
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pax.grf
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Post by DaleStan » 28 Nov 2005 18:49

Raichase wrote:I haven't integrated it into the main AU grf, because... well, it's not my code, and it's rather messy, so this GRF will remain seperate until WH gets back. Please note that it is windows version only, I will release a DOS version if someone could share the info?
I assume you have a Windows-paletted PCX, right?

Code: Select all

grfcodec -em 1 filename.grf
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Post by Raichase » 28 Nov 2005 22:05

So, that will convert it? Thanks DaleStan!
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Post by WWTBAM » 30 Nov 2005 04:54

I am posting the dos version of the above grf.
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Post by BobDendry » 25 Jan 2006 01:32

New version for y'all to check out. It includes a now integrated version of Raichase's pax grf!
Check out the first page for the download

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Post by ajy170 » 31 Jan 2006 10:11

Does this work with Open TTD still? And great work once again guys, keep them coming :wink:

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Post by Emperor Jake » 18 Jun 2007 11:54

It's good to see the Ausset finally coming to life!
Are you eventually going to add all the trains originally intended - such as the Tangara and M-sets. Also, more locomotives in the new blue-ellow livery please.

BTW, did you know this tracking table existed?

http://users2.tt-forums.net/danmack/AusSetTable.html
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Post by Ameecher » 18 Jun 2007 12:17

er this thread has been dead for 18 months, I don't think it's "coming to life" I know that Whitehand is working on the NSW Set or something like that.
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Post by WWTBAM » 19 Jun 2007 05:35

yeah he is working on the NSWset as there wasnt enough stuff from other states. That was the tracking table, but has been abandoned because it wasnt being updated properly. whitehand now has his own one that he manages.
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Post by BobDendry » 19 Jun 2007 07:13

There's a new release on the way, don't worry about that. I'm dreaming of a white christmas, pretty much. Or a NSW Set christmas, anyway.

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Re: Ausset Release Thread - Standard Guage Taster v0.1.1

Post by ra_27 » 05 Jul 2013 01:46

Sorry to ask,

this works with OpenTTD ?

and if so what do I need to do I'm not get it to work at all I may have done it wrong well most like have.

and it looks great can't wait till I can get it working and my Son will love it He just start to play it by him self at last and he love the XPT so have one in game that looks like it will make his day ( and my for the 81 Class)
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Re: Ausset Release Thread - Standard Guage Taster v0.1.1

Post by kamnet » 05 Jul 2013 02:34

I tested both Lachie's original taster release and Raische's passenger coach add-on in a recent OpenTTD nightly, and everything works in all climates. There is a sprite alignment issue with Raische's coaches in the depot construction window, but it displays correctly on the rails when in use. I did nothing special, I only loaded the NewGRF from the main menu settings and started a new game. Are you using any other NewGRFs? If so, you may want to load Ausset before any other trains and see if that resolves your issue. Otherwise, you should upload a save game here so somebody can take a look at it.

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Re: Ausset Release Thread - Standard Guage Taster v0.1.1

Post by ra_27 » 05 Jul 2013 02:54

No I have taken they all out.

I can't see the Ausset set at all in the main menu settings at all.

I look for it doing the scan check online but don't see it I have done the download to me system via external site at

http://grfcrawler.tt-forums.net/details ... ails&id=57

but I don't know where I meant to place then so it will see then so I can add it to play. if that makes any since to you.

these to files

File comment: DOS
asgs.zip [37.57 KiB]
Downloaded 976 times

File comment: Windows
asgsw.zip [37.95 KiB]


I use windows one as I'm in widows 8
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Re: Ausset Release Thread - Standard Guage Taster v0.1.1

Post by ra_27 » 05 Jul 2013 02:57

SO what I need to know is where do I put the file asgsw
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Re: Ausset Release Thread - Standard Guage Taster v0.1.1

Post by kamnet » 05 Jul 2013 02:58

ra_27 wrote:SO what I need to know is where do I put the file asgsw
What version of OpenTTD are you running?

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Re: Ausset Release Thread - Standard Guage Taster v0.1.1

Post by ra_27 » 05 Jul 2013 03:06

r25227-win64

but I can update if need be to the what ever I need to get it to work.
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Re: Ausset Release Thread - Standard Guage Taster v0.1.1

Post by kamnet » 05 Jul 2013 03:19

I don't know what's changed (if anything) about the Windows 8 shared directory system, so I'm going to suggest you place it in the local OpenTTD "newgrf" subdirectory. For example, if you installed OpenTTD at c:\Program Files\OpenTTD, then there should be a \newgrf directory under that. You can open the files in the .zip archive directly there, you can create a folder to put them in, or you can bundle them in a .tar archive (OpenTTD cannot read files inside a .zip archive).

If Windows 8 hasn't changed the shared directory system, and it's still the same as Windows 7 and Vista, then you may prefer to place them in c:\users\<username>\Documents\OpenTTD\newgrf

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