Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

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WalkedBy
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

Post by WalkedBy »

Quite noticeable set, but unfortunately, we've got network desync trying to use refit order on server. (Happens on order 1, i.e. some moments before this save)
HEQS desync.png
(335.76 KiB) Not downloaded yet
P.S. Forgot to add rare grfs, attached them too

P.P.S. Sorry for not noticing this before - there is small probability that server save is broken (there were small grf changes during game). Better to use for test new game with similar refit order as in save.
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HEQS desync.7z
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newgrf.7z
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

Post by kamnet »

WalkedBy wrote: 10 Oct 2021 06:07 ... (there were small grf changes during game)..
Changing NewGRFs in the middle of a live game will cause corruptions. Probably doubly so on a live server.
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

Post by WalkedBy »

kamnet wrote: 11 Oct 2021 11:39 Changing NewGRFs in the middle of a live game will cause corruptions. Probably doubly so on a live server.
That's well known, changes were careful, no big sets removed and mostly options, costs light orders changes. Error message is way too clearly detected to look like usual corruption, and reproducing the issue on clean new game should be easy. After specific issue reported in this error fixed (that was single order), server has no other desyncs for about a pair of days already (and grf change happened about week ago while server always live).
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

Post by Quast65 »

All of the trams only drive on electrified tracks.
I know this GRF will not be maintained anymore, but I would like to know if someone maybe has a suggestion what to change in the Action-0 of the steamtrams so they do ride on unelectrified tramtracks?
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

Post by Ben1338 »

U.N.Owen wrote: 13 Aug 2018 19:24 Hello All!
I tried to make it compatible witch RATT/NRT.
Succes. It works.
After this I decided to register here and share the result with you all.

It's my first OpenTTD modding attempt and, obviously, first (but not last, I hope) message at this forum.
Hey, for some reason I can't seem to see the full HEQS vehicle list apart from trams.

Is there something wrong?
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openttd_b42pD8FAXJ.png
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openttd_kGK7PPzdHt.png
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

Post by kamnet »

Ben1338 wrote: 26 Jan 2024 19:57 Hey, for some reason I can't seem to see the full HEQS vehicle list apart from trams.
Your game is in the year 18500. The vehicles are expired. Enable the setting "Vehicles never expire" in OpenTTD's settings.
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

Post by Ben1338 »

I have that as the start year to make sure that all of the vehicles are unlocked easy to change to my preferred start date.

Attached is a screenshot of the available vehicles with the same GRFs enabled in my previous post as well as showing the "vehicles never expire" is enabled. It's something I missed with the screenshot in question. Sorry for that.

You can tell that in the previous screenshots the option was enabled as some of the default trucks (the Regal and foster bus) should have expired long ago.

Attached is the comparison between when the option is on, compared to when it is off.
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openttd_FyLg05c01S.png
Vehicles never expire on.
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openttd_z0APVyfOAk.png
Vehicles never expire off.
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

Post by Emperor Jake »

It's likely a roadtype incompatibility, the ratt version of HEQS is unofficial and probably doesn't play nice with RattRoads
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]

Post by Argus »

I think this set is a good replacement for HEQS

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https://www.tt-forums.net/viewtopic.php?t=88559
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