[AI]SignIndustries

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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wspxh
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Joined: 01 Feb 2021 10:29

[AI]SignIndustries

Post by wspxh »

A simple AI can mark out industrial types in real time. Thanks to @hpfx, inspired by his CityController.

Already uploaded to Bananas
CleanShot 2021-02-01 at 18.34.12@2x.png
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SignAI-3.tar
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