NotPerfectAI

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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RolandKnight
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NotPerfectAI

Post by RolandKnight »

Features:
  • created entirely from scratch (no dependencies)
  • uses all kinds of transport (including NewGRFs)
  • connects industries and towns (and any combination of them)
  • fast and accurate decision algorithm
  • fast road / rail / water pathfinder
  • fast road / rail builder
  • compatible with many popular NewGRFs
If the AI crashes, freezes or behaves incorrectly please let me know here or using my email: grzegorzabedzki@gmail.com . Any feedback appreciated :D

Github: https://github.com/hakerg/NotPerfectAI

License: CC-BY v3.0
Attachments
NotPerfectAI.zip
Version 1.3
(29.55 KiB) Downloaded 49 times
Last edited by RolandKnight on 07 Jul 2020 09:08, edited 6 times in total.
Brumi
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Re: NotPerfectAI - a new competitive AI

Post by Brumi »

I wanted to give it a test run, but it crashes right on startup:
screen.png
(33.74 KiB) Not downloaded yet
AI was downloaded using the in-game content downloader. OpenTTD version is 1.10.2, full vanilla game, no NewGRFs.
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jfs
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Re: NotPerfectAI - a new competitive AI

Post by jfs »

Brumi wrote: 24 Jun 2020 08:06 I wanted to give it a test run, but it crashes right on startup:
screen.png

AI was downloaded using the in-game content downloader. OpenTTD version is 1.10.2, full vanilla game, no NewGRFs.
That's a bug in OpenTTD, it doesn't handle the way this AI has structured the files inside the tar archive.
Issue #8230 has been fixed, the fix will be in a version 1.10.3 if that ever happens, and is already included in the latest nightly builds. As a workaround, you can find the downloaded tar file and unpack it in-place with a tool such as 7zip or WinRar.
RolandKnight
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Joined: 17 Jun 2020 09:12

Re: NotPerfectAI - a new competitive AI

Post by RolandKnight »

Brumi wrote: 24 Jun 2020 08:06 I wanted to give it a test run, but it crashes right on startup:
screen.png

AI was downloaded using the in-game content downloader. OpenTTD version is 1.10.2, full vanilla game, no NewGRFs.
Fixed
Attachments
NotPerfectAI.zip
Version 1.1
(29.54 KiB) Downloaded 117 times
cjtron
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Re: NotPerfectAI

Post by cjtron »

dude, how to download??? I cant download through ingame cause it never loads, very slown net,.. and the bananas server thing wont let me download, it says its ingame,,,, such BS

Can you upload it plz
RolandKnight
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Re: NotPerfectAI

Post by RolandKnight »

cjtron wrote: 19 Oct 2020 17:41 dude, how to download??? I cant download through ingame cause it never loads, very slown net,.. and the bananas server thing wont let me download, it says its ingame,,,, such BS

Can you upload it plz
Hello cjtron,

you can download the newest version 1.3 by clicking the file in the attachment from the main post. Put it in folder located in Documents/OpenTTD/ai (or something similar).

Greetings,
hakerg
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odisseus
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Re: NotPerfectAI

Post by odisseus »

Your AI builds way too much rail. Infrastructure maintenance costs consume most of its income.
Attachments
notperfectai-vs-fastptpai.sav
(208.54 KiB) Downloaded 10 times
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