Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.
Moderator: OpenTTD Developers
- Graphics Moderator
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This is an extremely basic gamescript, mainly for testing AIs and NewGRF town expansion.
The script opens the storybook and pauses the game after a number of years (configurable, default 10) have passed. This lets you put a game in fast-forward and walk away, to see how the game grows over the period. Closing the storybook unpauses the game and restarts the counter.
It is available from Bananas.
- OpenTTD Developer
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That indeed sounds like a useful script for AI testing. Thanks for sharing it with us
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