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 Post subject: TREE / TreeHugger AI
PostPosted: Thu Sep 20, 2018 12:05 pm 
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Chief Executive
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Joined: Sat Aug 16, 2008 5:51 pm
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Location: Long Eaton, Nottinghamshire. UK
No thread appears to be here on the forums, and the OpenTTDCoOp repository also seems dead ( https://dev.openttdcoop.org/projects/ai-tree )
Sadly on recent testing the AI appears to do nothing, instead constantly complaining it is waiting for money
Building a revenue stream for the AI also does not appear to sort the problem

As, to all intents and purposes, the AI is dead, are there any alternative AI projects out there to keep trees healthy and regularly replanted?

Im using a game-script for industry stability, so as i'm limited to one script, a tree planting script is not an option

Any help would be appreciated
Many thanks
Jacob

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 Post subject: Re: TREE / TreeHugger AI
PostPosted: Thu Sep 20, 2018 3:26 pm 
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Tycoon
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The AI money problem isn't much of one : thanks to JGR's patchpack, a player could pay an AI to plant trees.

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 Post subject: Re: TREE / TreeHugger AI
PostPosted: Sat Sep 22, 2018 8:57 pm 
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Engineer
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Joined: Sun Jul 22, 2018 8:30 pm
Posts: 20
Do you mean tree planting around lumber mills, or just random planting of trees around the map (that is what TREE does if you give it money)?
I could add an option to let RailwAI plant more trees if you don't mind about having an opponent.


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