Can "GS and AI" control the console?
In order for AI and GS to receive text from players and send them back messages. I know it's going through Sign, but if it was a console, it would be much easier and more natural.
Can "GS and AI" control the console?
Moderator: OpenTTD Developers
Can "GS and AI" control the console?
Owner and admin of servers with names "Experimental games" .
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
Re: Can "GS and AI" control the console?
The communication of GS and AI via "Admin port" seems to me a lot complicated and some of the tools that control the admin port seem to me a little documented and some tools are no longer downloadable.
Alternatively, I started working on GS and AI information exchange with a game console through an almost unused variable (for example, the generation_seed variable is only used when creating a new game).
I am testing the forwarding of numbers through the GSGameSettings.SetValue and GSGameSettings.GetValue methods.
I am sorry for my bad English. I'm using a Google translator
Alternatively, I started working on GS and AI information exchange with a game console through an almost unused variable (for example, the generation_seed variable is only used when creating a new game).
I am testing the forwarding of numbers through the GSGameSettings.SetValue and GSGameSettings.GetValue methods.
I am sorry for my bad English. I'm using a Google translator
Owner and admin of servers with names "Experimental games" .
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
Re: Can "GS and AI" control the console?
If you want to communicate between AIs and GS, then there is a SCP library you can use. (scp = script communication protocol)
A few GS:es expose parameters via it and a few AIs support one or more of those GS:es.
A few GS:es expose parameters via it and a few AIs support one or more of those GS:es.
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
Re: Can "GS and AI" control the console?
SCP is too complicated.Zuu wrote:If you want to communicate between AIs and GS, then there is a SCP library you can use. (scp = script communication protocol)
A few GS:es expose parameters via it and a few AIs support one or more of those GS:es.
Owner and admin of servers with names "Experimental games" .
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
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