A problem with Krinn's A.i

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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Noob
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A problem with Krinn's A.i

Post by Noob »

Hi everybody, if you could tell by my username that i' really new here and just downloaded the game yesterday and decided start muitplayer server just to play in... but an a.i called "dictatorai" has crashed and i haved tooken a screenshot of it...
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Screen Shot 2015-08-06 at 21.43.21.png
This is the screenshot of the crashed ai.
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Tycoon
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Re: A problem with Krinn's A.i

Post by Redirect Left »

The most useful thing to do would likely be reply to the DictatorAI thread, so the developer of it can look into it. It would be helpful to include a savegame too that has the issue, I imagine.

DictatorAI thread: http://www.tt-forums.net/viewtopic.php?t=52982

Also if you can't find this topic later, it will have been moved, probably into the OpenTTD general or bugs section i'd imagine, you posted in the wrong section, don't worry a moderator/admin will move it for you.
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Noob
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Re: A problem with Krinn's A.i

Post by Noob »

Oh ok, sorry. i'm new here so i'm not use to the interface and such. i'll go there just make sure the screenshot is there and also see how to insert the link to a saved game.
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Re: A problem with Krinn's A.i

Post by Redirect Left »

You can include a savegame the same way you attached the screenshot in the first post.
If you're using the default folders for saving games, and using Windows, the saves are in C:\Users\{WINDOWS USERNAME}\Documents\OpenTTD\save
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Need some good tested AI? - Unofficial AI Tester, list of good stuff & thread is here.
Noob
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Re: A problem with Krinn's A.i

Post by Noob »

i'm using a mac so, where would "saved games" be at?
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Sylf
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Re: A problem with Krinn's A.i

Post by Sylf »

~/Documents/OpenTTD/save
Noob
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Re: A problem with Krinn's A.i

Post by Noob »

Oh ok, thanks.
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