BeeReward: A rewarding bee
Moderator: OpenTTD Developers
BeeReward: A rewarding bee
Hello all,
For all busy bees that wanted more recognition for being busy, I am happy to now announce a new Bee project, namely BeeReward, made possible by jottyfan.
It's a fork from Busy Bee, and gives you (like Busy Bee) lots of small transport goals to fulfill. The difference is however that you can enable getting some money for completing a goal. Being busy and getting paid at the same time!
As the project already exists at the devzone for some time, and several translators have completed the translation (thank you very much!). If your language is not amongst them, maybe you can sign up at the translator service, and add it?
It is not yet available at bananas, but we didn't want to delay release any longer. You can download it from http://bundles.openttdcoop.org/bee-awar ... es/LATEST/ (currently v3), and place the 'BeeReward-v3.tar' file in the game script directory of OpenTTD 1.5 or a nightly.
Edit: BeeReward has been uploaded to bananas, now you download it in-game.
For all busy bees that wanted more recognition for being busy, I am happy to now announce a new Bee project, namely BeeReward, made possible by jottyfan.
It's a fork from Busy Bee, and gives you (like Busy Bee) lots of small transport goals to fulfill. The difference is however that you can enable getting some money for completing a goal. Being busy and getting paid at the same time!
As the project already exists at the devzone for some time, and several translators have completed the translation (thank you very much!). If your language is not amongst them, maybe you can sign up at the translator service, and add it?
It is not yet available at bananas, but we didn't want to delay release any longer. You can download it from http://bundles.openttdcoop.org/bee-awar ... es/LATEST/ (currently v3), and place the 'BeeReward-v3.tar' file in the game script directory of OpenTTD 1.5 or a nightly.
Edit: BeeReward has been uploaded to bananas, now you download it in-game.
Being a retired OpenTTD developer does not mean I know what I am doing.
- Zhall
- Tycoon
- Posts: 1237
- Joined: 17 Jul 2007 01:36
- Skype: moonray_zdo
- Location: Teh matrix, duh.
- Contact:
Re: BeeReward: A rewarding bee
Awesome, I love that mod, wish I had time for Openttd these days.
Formerly known as Sapphire United.
Learn Openttd
Learn Planetary Annihilation
Learn Orbit
Whose poo?
Learn Openttd
Learn Planetary Annihilation
Learn Orbit
Whose poo?
Re: BeeReward: A rewarding bee
the idea is awsome
but, in settings:
"subsidy_factor"
"rewardfactor_town"
and "rewardfactor_ind"
I'm not expert on this, but step sizes simply don't work this way (at least for me). Anyway, I made couple changes and now works like a charm ^^
DIFF file included, in case it helps
but, in settings:
"subsidy_factor"
Code: Select all
step_size=0.5,
Code: Select all
step_size=0.1,
Code: Select all
step_size=0.1,
DIFF file included, in case it helps
- Attachments
-
- _BeeReward_changes.diff
- (4.58 KiB) Downloaded 204 times
Re: BeeReward: A rewarding bee
Thanks, forwarded the issue to the project: https://dev.openttdcoop.org/issues/7721
Edit:
We fixed the issue using your patch. We changed the numbers a bit, as 8000 felt as too much.
We also released a new version. As the parameter ranges changed, this version is not compatible with the previous release.
Start a new game with the new release instead.
Edit:
We fixed the issue using your patch. We changed the numbers a bit, as 8000 felt as too much.
We also released a new version. As the parameter ranges changed, this version is not compatible with the previous release.
Start a new game with the new release instead.
Being a retired OpenTTD developer does not mean I know what I am doing.
Re: BeeReward: A rewarding bee
Changes are okAlberth wrote:Thanks, forwarded the issue to the project: https://dev.openttdcoop.org/issues/7721
Edit:
We fixed the issue using your patch. We changed the numbers a bit, as 8000 felt as too much.
...
I've only used 8000% because original (in v3) max_value of "subsidy_factor" was 4 and later multiplied by 20 (in company.nut).
Glad I could help and thank you very much for the gamescript
Re: BeeReward: A rewarding bee
I think rewards should be given as EXPENSES_OTHER instead of EXPENSES_CONSTRUCTION.
Games are meant to be created, not played...
-
- Engineer
- Posts: 7
- Joined: 18 Oct 2016 19:55
- Location: SLOVAKIA
Re: BeeReward: A rewarding bee
Hi
I have a few suggestions for BeeReward.
It would be nice that BeeReward money rewards change according to inflation. Because when I set the reward for few millions, it is OK just for something like 50 years but then that reward is too little, so it is not worth playing with that.
I know I can change values when playing, but it does NOTHING. Can you fix it please? It works for having more/less goals, but multipliers do nothing, it is still the same.
Thank you
I have a few suggestions for BeeReward.
It would be nice that BeeReward money rewards change according to inflation. Because when I set the reward for few millions, it is OK just for something like 50 years but then that reward is too little, so it is not worth playing with that.
I know I can change values when playing, but it does NOTHING. Can you fix it please? It works for having more/less goals, but multipliers do nothing, it is still the same.
Thank you
Last edited by TomasHA-SK on 30 Jan 2017 06:51, edited 1 time in total.
Re: BeeReward: A rewarding bee
Being a retired OpenTTD developer does not mean I know what I am doing.
Who is online
Users browsing this forum: No registered users and 7 guests