Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.
Moderator: OpenTTD Developers
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- Joined: 18 Jul 2009 17:54
I'm no expert at all, but I guess that it's compatibile with 1.7.1 if it was good with 1.6. Just try it and report any problems if you happen to encounter them
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- Joined: 18 Apr 2019 14:11
just one basic question: how do I check thresholds for unlocking next cargo, in the mode of few (unlocking) and normal (progressivity)?
Thanks is advance!
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