Re: GS: Industry Constructor
Posted: 03 Apr 2017 06:59
Found this script very interesting.
Is it possible to modify it to only build new industry if town has enough population?
For example:
1000 - max 1 industry
2000 - max 2 industry
4000 - max 3 industry
...
With this change and industry building set to town type only, the player will have to grow towns to get new industries, representing economy deveolpment and the fact that industry needs workers.
For example, if towns are allowed to grow to 1000 by only passenger/mail service, this will give starting set of industries, then if you want to develop country more, deliver food/goods to a group of towns to allow towns grow to 2000, this will allow opening of new industries and so on.
Is it possible to modify it to only build new industry if town has enough population?
For example:
1000 - max 1 industry
2000 - max 2 industry
4000 - max 3 industry
...
With this change and industry building set to town type only, the player will have to grow towns to get new industries, representing economy deveolpment and the fact that industry needs workers.
For example, if towns are allowed to grow to 1000 by only passenger/mail service, this will give starting set of industries, then if you want to develop country more, deliver food/goods to a group of towns to allow towns grow to 2000, this will allow opening of new industries and so on.