That's because it costs money to remove the route, and since roads are 'public domain', someone may use them laterEliandor wrote:When the pathfinding fails completely, though, it does remove the stations, but not the route. Oh well.
That will come with time, but not simply longer stations, they will be 2x3. It will be the emulation the old AI's double rail, which handles two trains. Until then I'll have to introduce a better money handling algorithm, as these routes will be pretty expensive.Eliandor wrote:Suggestions:
= make it build larger stations when the route is longer. In cities it's mostly not possible to build 4 tile stations at reasonable places, but close to industries, it may be.
Otherwise, it shouldn't be too hard to introduce a setting to enable longer stations.
Thank you again for testing.