Trans AI .:19.05.06 :.

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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xarick
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Re: Trans AI .:18.06.22 :.

Post by xarick » 06 Dec 2018 00:43

The index 'Info' does not exist
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fanioz
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Re: Trans AI .:19.04.02 :.

Post by fanioz » 02 Apr 2019 07:47

xarick wrote:The index 'Info' does not exist
Thanks for the bug report. :D

=================================================================================
Version 19.04.02 released on Bananas and also on first post.
Just fixes of the following bugs

Fixes: Not build rail depot if cant build the entry
Fixes: Prevent excessive CPU usage in valuator function - thanks to xarick
Fixes: index 'info' not found inside valuator - thanks to xarick
Correct me If I am wrong - PM me if my English was bad :D

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xarick
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Re: Trans AI .:19.04.02 :.

Post by xarick » 05 May 2019 00:01

Return value of valuator is not valid (not integer/bool)
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fanioz
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Re: Trans AI .:19.05.06 :.

Post by fanioz » 06 May 2019 04:34

xarick wrote:Return value of valuator is not valid (not integer/bool)
Thanks for the bug report. :D
=================================================================================
Version 19.05.06 released on Bananas and also on first post. :D

* 190506
Fixes: Return value of valuator is not valid (not integer/bool)
Feature: Add ability to use Town Actions and option to disable it
Change: Uses modified Fibonacci Heap from library for pathfinding.
Change: TransHeap class now become ListSorter.
Correct me If I am wrong - PM me if my English was bad :D

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MatthijsH
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Re: Trans AI .:19.05.06 :.

Post by MatthijsH » 01 Jun 2019 10:34

Assertion failed (savegame not added due to filesize)
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