BusAI the smallest bus AI

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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robint91
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Posts: 5
Joined: 27 Aug 2005 17:27

BusAI the smallest bus AI

Post by robint91 »

I am following the NoAI and to Dev forums a while. The holidays have started and I made some time to mess around with the NoAI framework.

BusAI is my creation and a very small, not too much CPU time eater. But It's stupid compared other AI's. I think.


To do's:

Pay off Loan
Replace busses
Bug fixing

I hope you try it. View the code. Change it. Crash it.

The scn.zip contains testmap for testing the AI. 1 and 2 are easy. 3 and 4 a litte more difficult. 5 pain in da *ss.


Robin
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BusAI.zip
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scenario.zip
(41.78 KiB) Downloaded 69 times
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