Here's a summary of who they are and the parameters I used and if they reached 1st Jan 2051 without bankrupting or crashing (please expand): A short summary about those who bankrupted:
ChooChoo v409, 1.6.1-RC1? - It's not suitable for road vehicles, it only uses them to help train routes, but since trains were not allowed, the small number of buses could not sustain the vast amount of rail infrastructures that has been built. It was expected to fail, but I still used it because it had road vehicles.
ChooChoo v412, 1.7.2 - Same as v409.
EpicTrans v1, 1.6.1-RC1? - It was working very close to the loan limit with profitable vehicles, even with a larger profit. It spends way too much on construction for some reason. viewtopic.php?p=1170913#p1170913
Rondje v384, 1.6.1-RC1? - It did not build any vehicle. It could survive a bit longer had it managed loan a bit better. But in the end, it was dependant on a competing human player, but none has joined the server.
SynTrans v15, 1.6.1-RC1? - It was working very close to the loan limit with profitable vehicles, it got a few bankrupt warnings and suddenly disappeared. viewtopic.php?p=1170380#p1170380
A short summary about those who crashed:
BorkAI v23, 1.6.1-RC1? - It was doing fine, but it crashed because it must have reached a limitation of NoAI, its amount of memory usage was huge. viewtopic.php?p=1170586#p1170586
LuDiAI v1, 1.7.2 - viewtopic.php?p=1202962#p1202962
MpAI v1, 1.7.2 - Could not start first route, aircraft based, and decided not to continue.
RoadRunner v12, 1.7.2 - viewtopic.php?p=1202999#p1202999
rocketAI v1, 1.6.1-RC1? - It is always set to stop the script once it finishes building. Expected.
Teshinet v4, 1.6.1-RC1? - Your script made an error: the index 'station_id' does not exist. viewtopic.php?p=1170543#p1170543
A few AIs could not do autosaves due to taking too long to save. I still tested them in a password protected server, and only made one save in the entire session, on the last day, 1st Jan 2051. Otherwise, they would also crash. They were:
NoCAB v499, 1.6.1-RC1
PathZilla v6, 1.6.1-RC1
Trans v130722, 1.6.1-RC1
Here's a summary of results of those who reached 2051:
Code: Select all
AI name (version); company value; profit rvs %; served sts %; profit ly rv; avg/best rv %; pieces rd; eff rd; OTTD ver
AdmiralAI (v25); £1,723,079,300; 4,891/4,999 98%; 584/ 606 96%; +£27,613,624; £5,524/£13,681 40%; 41,754; 661; 1.6.1-RC1
AIAI (v95); £1,780,553,625; 4,895/5,000 98%; 354/ 358 99%; +£27,220,845; £5,444/£17,139 32%; 32,064; 849; 1.6.1-RC1
AIAI (v97); £1,228,513,923; 4,573/4,671 98%; 332/ 364 91%; +£15,237,475; £3,262/£15,434 21%; 32,980; 462; 1.6.1
AroAI (v127); £911,720,618; 2,577/2,610 99%; 324/ 376 86%; +£12,376,741; £4,742/£11,050 43%; 34,601; 358; 1.6.1-RC1
CivilAI (v6); £136,648,384; 1,589/1,626 98%; 176/ 143 124%; +£4,224,010; £2,598/£13,367 19%; 19,741; 214; 1.6.1-RC1
CluelessPlus (v37); £1,957,302,832; 4,802/4,999 96%; 356/ 356 100%; +£35,378,141; £7,077/£15,915 44%; 39,837; 888; 1.6.1-RC1
CluelessPlus (v38); £1,905,081,538; 4,838/4,999 97%; 375/ 376 100%; +£35,355,369; £7,072/£19,554 36%; 34,398; 1,028; 1.7.2
Convoy (v11); £265,391,074; 501/ 530 95%; 42/ 46 91%; +£2,876,432; £5,427/ £7,374 74%; 4,776; 602; 1.6.1-RC1
CPU (v5); £33,580,537; 275/ 316 87%; 82/ 115 71%; +£1,034,389; £3,273/£12,707 26%; 3,060; 338; 1.6.1-RC1
DictatorAI (v183); £587,006,789; 1,179/1,187 99%; 143/ 143 100%; +£10,156,890; £8,557/£13,851 62%; 12,860; 790; 1.6.1-RC1
gelignAIte (v1); £2,235,425; 6/ 6 100%; 4/ 2 200%; +£47,374; £7,896/ £9,585 82%; 4; 11,844; 1.6.1-RC1
MailAI (v21); £81,310,678; 309/ 311 99%; 245/ 262 94%; +£2,080,837; £6,691/£14,075 48%; 15,545; 134; 1.6.1-RC1
MogulAI (v5900); £2,007,985,370; 3,590/5,000 72%; 122/ 130 94%; +£27,741,577; £5,548/£15,245 36%; 62,064; 447; 1.6.1-RC1
NoCAB (v499); £2,446,436,283; 4,915/5,000 98%; 1,022/2,145 48%; +£37,082,544; £7,417/£18,850 39%; 392,145; 95; 1.6.1-RC1
NoNoCAB (v3); £2,030,932,883; 0/4,996 0%; 0/ 959 0%; -£191,240; -£38/ £0 0%; 163,846; 0; 1.6.1
NoNoCAB (v5); £2,497,031,570; 4,952/5,000 99%; 1,167/1,364 86%; +£43,678,223; £8,736/£19,836 44%; 153,380; 285; 1.7.2
OtviAI (v418); £1,479,789,114; 4,996/5,000 100%; 717/ 830 86%; +£18,983,433; £3,797/£14,173 27%; 85,164; 223; 1.6.1-RC1
PathZilla (v6); £128,607,538; 803/ 890 90%; 160/ 197 81%; +£1,690,529; £1,899/£12,894 15%; 7,627; 222; 1.6.1-RC1
PAXLink (v14); £777,713; 32/ 34 94%; 14/ 21 67%; +£67,067; £1,973/ £2,715 73%; 402; 167; 1.6.1-RC1
RoadAI (v3); £714,991,238; 3,799/5,000 76%; 332/ 340 98%; +£15,064,918; £3,013/£15,512 19%; 52,805; 285; 1.6.1-RC1
RoadAI (v4); £747,601,829; 3,871/5,000 77%; 337/ 344 98%; +£14,287,246; £2,857/£15,209 19%; 55,080; 259; 1.6.1
RoadRunner (v9); £1,385,048,406; 4,735/5,000 95%; 363/ 750 48%; +£21,578,435; £4,316/£20,027 22%; 102,467; 211; 1.6.1-RC1
RoadRunner (v10); £1,372,994,916; 4,940/4,999 99%; 368/ 721 51%; +£20,868,112; £4,174/£17,219 24%; 99,386; 210; 1.6.1
SimpleAI (v10); £1,254,874,888; 4,977/5,000 100%; 793/ 796 100%; +£22,338,585; £4,468/£17,595 25%; 67,687; 330; 1.6.1-RC1
SimpleAI (v12); £1,246,346,354; 4,944/5,000 99%; 775/ 780 99%; +£22,522,521; £4,505/£18,896 24%; 69,429; 324; 1.7.2
SnakeAI (v4); £519,555,348; 2,495/2,506 100%; 337/ 373 90%; +£5,469,354; £2,183/ £4,760 46%; 32,953; 166; 1.7.2
Terron (v209); £1,390,486,908; 2,420/2,456 99%; 311/ 176 177%; +£23,996,356; £9,771/£24,186 40%; 14,038; 1,709; 1.6.1-RC1
Trans (v130722); £13,221,877; 11/ 45 24%; 4/ 7 57%; +£79,547; £1,768/£11,699 15%; 3,788; 21; 1.6.1-RC1
EDIT2: missing NoNoCAB v3 screenshots
EDIT3: Added NoNoCAB v3 screenshots
EDIT4: Added AIAI v97, RoadAI v4, RoadRunner v10, updated score presentation, updated parameter presentation
EDIT5: Updated savegames, added screenshots for AIAI v97, RoadAI v4, RoadRunner v10
EDIT6: Added 1.7.2 tests: ChooChoo v412, CluelessPlus v38, LuDiAI v1, MpAI v1, NoNoCAB v5, RoadRunner v12, SimpleAI v12, SnakeAI v4. Updated savegame names, result summary and parameter summary with the OpenTTD version used for testing.
EDIT7: Added screenshots: CluelessPlus v38, NoNoCAB v5, SimpleAI v12, SnakeAI v4.