[BMP2SV0] Does anyone have it?

Post your custom scenarios here. Saved games also welcome. All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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mike_slydog
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[BMP2SV0] Does anyone have it?

Post by mike_slydog »

What?
Does anyone have BMP2SV0 or sv0creator?

Why?
After searching Bing, Google, et al., the original website in the Wayback Machine does not include the ZIP archive to download.

It keeps on returning a server error.

Request:
Could someone share those apps for download or send a link via a pm?

Reason:
I'm playing TTD again on my iPhone using the iDOS app (based on DosBox 0.74.3).

Cheers
Any help will be greatly appreciated.

—mike
<<— Playing TTDPatch 2.6 r2384 via the Dosbox-based iDOS app on an iPad mini (6th gen) —>>
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mike_slydog
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Re: [BMP2SV0] Found it on the forums!

Post by mike_slydog »

Where?
For reference found it on this topic:
viewtopic.php?f=4&t=3840&hilit=BMP2SV0

Outcome:
Time to make a TTD New Zealand scenario!

Cheers
—mike
<<— Playing TTDPatch 2.6 r2384 via the Dosbox-based iDOS app on an iPad mini (6th gen) —>>
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kamnet
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Re: [BMP2SV0] Does anyone have it?

Post by kamnet »

This isn't necessary anymore. BMP2SV0 was created to convert greyscale BMP files into SV0 files so that they could be opened with Transport Tycoon Deluxe's world editor.

OpenTTD itself has always supported importing greyscale BMP and PNG images directly into the game, either to launch a new game based on a heightmap image, or to use with the in-game scenario editor.
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