My first lil network.
My first lil network.
Its flat, but I was initially allergic to hills. This is my first attempt at a serious network (even though it's 64x64). As I would like to improve my newbie skills criticism is most welcome. Hope you like
- Attachments
-
- Zaco Transport, 2051-01-03.sav
- (21.27 KiB) Downloaded 362 times
Re: My first lil network.
Some comments :
- You got yourself a wrong-facing PBS on Fallinghead station. If you have been wondering how to move off the trains, just look for the option to enable building things on pause, then fix it.
- PBS don't need an exit signal, you can remove the exit signals on your Ro-Ro stations.
YNM = yoursNotMine - Don't get it ?
「ヨーッスノットマイン」もと申します。
「ヨーッスノットマイン」もと申します。
Re: My first lil network.
Thank you for the feed back. Sorry for the late post.
Re: My first lil network.
Besides a nice deadlock puzzle in the game, a lot of track is not actually used. Eg all the double track around the edge doesn't need to be double track.
You also see trains making weird u-turns, which is a sign there is no good connection to their next destination.
Being a retired OpenTTD developer does not mean I know what I am doing.
Re: My first lil network.
Made minor corrections to PCB and fixed deadlock puzzle issue (painful). More optimization to come in near future. Thanks for the input.
- Attachments
-
- Zaco Transport, Jan 27th, 2054.sav
- (22.7 KiB) Downloaded 163 times
Who is online
Users browsing this forum: No registered users and 16 guests