"Black Gold" (OpenTTD, temperate, lots of NewGRFs)

Post your custom scenarios here. Saved games also welcome. All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Jake Grey
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"Black Gold" (OpenTTD, temperate, lots of NewGRFs)

Post by Jake Grey »

A long-term project of mine, started way back in 2010. This scenario is set in a fictitious group of islands in the Outer Hebrides during the North Sea oil boom. There's a well-developed existing road network which links all the starting industries as well as the towns (the lack of this has always vaguely bugged me) and about four raw materials producers for every processed products supplier; some of the latter are use it or lose it, so act fast!

AIs tend not to cope very well with this map, so I recommend playing it solo except for TownCars or StreetTraffic, or hosting it in multiplayer.

More detailed screenshots to follow, but here's a whole-map shot that was too big to attach: hosted on Box.com

Edit: Since planetmaker asked over IRC, the map size is 256x256 and the NewGRFs are... Well, just take a look:
screenshot#5.png
screenshot#5.png (32.81 KiB) Viewed 708 times
All of them are available on bananas, and up to date at time of posting.
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Black Gold.scn
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Last edited by Jake Grey on 25 Sep 2012 13:49, edited 2 times in total.
Jake Grey
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Re: "Black Gold" (OpenTTD, temperate, lots of NewGRFs)

Post by Jake Grey »

Screenshots.
screenshot#1.png
screenshot#1.png (163.91 KiB) Viewed 706 times
screenshot#2.png
screenshot#2.png (190.72 KiB) Viewed 706 times
screenshot#3.png
screenshot#3.png (126.36 KiB) Viewed 706 times
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Katve
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Re: "Black Gold" (OpenTTD, temperate, lots of NewGRFs)

Post by Katve »

I played this scenario little bit and it was very nice and I liked lanscape and GRF-selection and of course complete road network with some motorways was very nice starter for my road vehicle based game.
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planetmaker
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Re: "Black Gold" (OpenTTD, temperate, lots of NewGRFs)

Post by planetmaker »

Very nice scenario; the best I've seen in a long time for actually playable map sizes < 512*512.

Two things I stumbled upon: Some people will find it hard to get back from work or their football match, home again:
hebrides_1.png
hebrides_1.png (72.16 KiB) Viewed 708 times
The 2nd is that the UK Roadset doesn't work well with OpenGFX (nor actually zBase) as it destroys the wooden bridges:
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hebrides_2.png
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Jake Grey
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Re: "Black Gold" (OpenTTD, temperate, lots of NewGRFs)

Post by Jake Grey »

Heh. There's always something, isn't there? Thanks for the heads up, I'll get a fixed version uploaded as soon as I can. Glad you like it otherwise.

EDIT: Here we go. I've replaced the wooden bridges as a temporary fix and corrected the one-way route.
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Black Gold.scn
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Jake Grey
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Re: "Black Gold" (OpenTTD, temperate, lots of NewGRFs)

Post by Jake Grey »

New version with PIPE and an extra road vehicle NewGRF (the Ikarus bus set) can now be found on bananas.
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