Biohazards Scenario&Heightmap Topic

Post your custom scenarios here. Saved games also welcome. All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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ZxBiohazardZx
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Location: Netherlands

Biohazards Scenario&Heightmap Topic

Post by ZxBiohazardZx »

Welcome to my Scenario & Heightmap topic
I am planning to do some scenario / heightmap generation and creations so i decided to make a topic for it.

if you download the biggest (usually 4096x4096) then you can also use the ingame generator to generate smaller sized maps, however i noticed that they simply dont turn out as good as the size-specific ones i also offer. (i blame the algorithms ofc)

if you have specific feedback on maps, lemmy know, i didnt play all maps yet

-- if you wish to have the heightmap for a non-listed size then contact me

INSTRUCTIONS
VISIT http://zxbiohazardzx.zxq.net/heightmap/index.php and click the correct number/size you wish to download


Heightmap 1:
coastal area impression:(shot is the 1024x1024)
Heightmap1.png
Heightmap1.png (72.77 KiB) Viewed 7974 times
INSTRUCTIONS
VISIT http://zxbiohazardzx.zxq.net/heightmap/index.php and click the heightmap-1_size_you_wish_to_download.png

AVAILABLE FORMATS:
Resized for map: 4096x4096 (pretty good, though scale might be a bit huge for most players)
Resized for map: 2048x2048 (midscaled, you see some flaws on mountain range but still good)
Resized for map: 1024x1024 (better then i expected, very playable )
Resized for map: 512x512 (still no ugly shaping so i offer it for those looking for medium-sized maps)


Heightmap 2:
inland mountain circle impression: (directly showing the 1024x1024)
Heightmap2.png
Heightmap2.png (79.54 KiB) Viewed 7974 times
INSTRUCTIONS
VISIT http://zxbiohazardzx.zxq.net/heightmap/index.php and click the heightmap-2_size_you_wish_to_download.png

AVAILABLE FORMATS:
Resized for map 1024x1024 (since its relatively flat, bigger maps dont look so good)
Resized for map 512x512
Resized for map 256x256
Resized for map 128x128 (small, but still not bad if you like to do a fast game or so)

Heightmap 3:
Mountainrange, coastal area with islands (showing 2048x2048)
Heightmap3.png
Heightmap3.png (102.02 KiB) Viewed 7966 times
INSTRUCTIONS
VISIT http://zxbiohazardzx.zxq.net/heightmap/index.php and click the heightmap-1_size_you_wish_to_download.png

AVAILABLE FORMATS:
Resized for map: 4096x4096 (turns out pretty flat)
Resized for map: 2048x2048 (turns out quite ok)
Resized for map: 1024x1024 (for some reason the islands here get a bit messed up)
Resized for map: 512x512 (pretty good result)
Last edited by ZxBiohazardZx on 05 Nov 2011 13:41, edited 20 times in total.
ZxBiohazardZx
Tycoon
Tycoon
Posts: 1534
Joined: 14 Mar 2006 12:46
Location: Netherlands

Re: Biohazards Scenario&Heightmap Topic

Post by ZxBiohazardZx »

Heightmap 4:
50-50 diag sea mountains (2048x2048 shot)
Heightmap4.png
Heightmap4.png (95.36 KiB) Viewed 7963 times
INSTRUCTIONS
VISIT http://zxbiohazardzx.zxq.net/heightmap/index.php and click the heightmap-1_size_you_wish_to_download.png

AVAILABLE FORMATS:
Resized for map: 4096x4096
Resized for map: 2048x2048
Resized for map: 1024x1024
Resized for map: 0512x0512
Last edited by ZxBiohazardZx on 05 Nov 2011 13:32, edited 2 times in total.
ZxBiohazardZx
Tycoon
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Posts: 1534
Joined: 14 Mar 2006 12:46
Location: Netherlands

Re: Biohazards Scenario&Heightmap Topic

Post by ZxBiohazardZx »

hmmz permission bulls*** qq 1 second let me fix it

it works if you dont use http:// (weird s***)

http://zxbiohazardzx.zxq.net/heightmap/index.php (made a redirect index in heightmap folder)
Kogut
Tycoon
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Posts: 2493
Joined: 26 Aug 2009 06:33
Location: Poland

Re: Biohazards Scenario&Heightmap Topic

Post by Kogut »

I suggest to use attachments to prevent link rot.
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
ZxBiohazardZx
Tycoon
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Posts: 1534
Joined: 14 Mar 2006 12:46
Location: Netherlands

Re: Biohazards Scenario&Heightmap Topic

Post by ZxBiohazardZx »

link wont rot, i had that domain for quite a while, if its dead ill upload, but i didnt feel like posting about all my heightmaps in multiple resolutions in 10 posts per heightmap so
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teccuk
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Joined: 04 Jan 2006 21:01

Re: Biohazards Scenario&Heightmap Topic

Post by teccuk »

These are great!

Thankyou!
jospanner
Engineer
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Posts: 1
Joined: 22 Oct 2016 13:56

Re: Biohazards Scenario&Heightmap Topic

Post by jospanner »

Sorry to necro, but I followed the link in your signature, and these looked really cool...

...but the link rot, as feared, did happen. No domain. :(
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