[OTTD] Fife Scenarios
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[OTTD] Fife Scenarios
I've put up a couple of Fife Scenarios on BaNaNaS to go with the Fife Height Map I uploaded last night.
Or at least I would if it would let me upload the 1950 one.
I've tried to get as many of the towns in the right place as possible, and I've been working from a fairly poor road atlas (my OS is in the car and it's raining)
What does BaNaNaS mean by:
There is arleady a package with the exact same footprint.?
Or at least I would if it would let me upload the 1950 one.
I've tried to get as many of the towns in the right place as possible, and I've been working from a fairly poor road atlas (my OS is in the car and it's raining)
What does BaNaNaS mean by:
There is arleady a package with the exact same footprint.?
Re: [OTTD] Fife Scenarios
Why is it that only newbies actually post their scenarios (not particularly well-made) these days?
Re: [OTTD] Fife Scenarios
I don't know, when can we expect yours?GoldRush wrote:Why is it that only newbies actually post their scenarios (not particularly well-made) these days?
- SwissFan91
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Re: [OTTD] Fife Scenarios
What ? Is this translated as 'only newbies make scenarios'?GoldRush wrote:Why is it that only newbies actually post their scenarios (not particularly well-made) these days?
Re: [OTTD] Fife Scenarios
Do you ever have anything positive or helpful to say?GoldRush wrote:Why is it that only newbies actually post their scenarios (not particularly well-made) these days?
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Re: [OTTD] Fife Scenarios
Well, it's been quite a while ever since someone who is actually known and experienced around here actually set out on a little scenario project that was actually worthy of posting. And personally, I don't think scenarios that can be easily made in 10 minutes by a 10 year old kid should ever be put on BaNaNa's.
And here's something helpful from me:
FLAT TERRAIN IS BORING!!!
And here's something helpful from me:
FLAT TERRAIN IS BORING!!!
- SwissFan91
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- Joined: 08 Feb 2009 18:36
- Location: Alberta, Canada
Re: [OTTD] Fife Scenarios
So, my Swiss scenario, for example, was not worth posting? Or the 'flat terrain' of the Alps isn't good enough for you? Looking further afield, I see a USA scenario by Filip Taylor, or the ongoing UK scenarios, or Espee's great heightmaps. To conclude, you're an idiot. And shouting with big capital letters isn't clever.
Re: [OTTD] Fife Scenarios
It is so nice when people make assumptions about people's ages when they have only encountered them on an internet forum. And do you expect that anything ever posted here is always the finished example? This is probably a work in progress, as he does say this:GoldRush wrote:Well, it's been quite a while ever since someone who is actually known and experienced around here actually set out on a little scenario project that was actually worthy of posting. And personally, I don't think scenarios that can be easily made in 10 minutes by a 10 year old kid should ever be put on BaNaNa's.
Niall_Wallace wrote:I've tried to get as many of the towns in the right place as possible, and I've been working from a fairly poor road atlas (my OS is in the car and it's raining)
Re: [OTTD] Fife Scenarios
Just to end this:
You post your own scenario and we'll see how good it is.
If we think it's rubbish and should never have been posted, we'll shout at you in big CAPITAL letters
[/endofthread]
You post your own scenario and we'll see how good it is.
If we think it's rubbish and should never have been posted, we'll shout at you in big CAPITAL letters
[/endofthread]
AroAI - A really feeble attempt at an AI
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
- SwissFan91
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Re: [OTTD] Fife Scenarios
I don't want to end this. People are never going to get better at making scenario's if they get shot down and roasted every time they release one whether or not it is finished. I bet GoldRush still plays everyone's scenario's without every any decent feedback. When you release some good, non-FLAT TERRAIN scenario's then maybe you're criticism might be more justified.
Re: [OTTD] Fife Scenarios
thats what i meant...
AroAI - A really feeble attempt at an AI
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
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- Engineer
- Posts: 5
- Joined: 04 Jul 2010 14:57
Re: [OTTD] Fife Scenarios
Flat?
That was about 2 hours worth of work in demex, yes the hills of fife aren't very high compared to the Ochils or Southern Highlands which appear and I've caught the southern uplands but I don't think it would work too well with out Edinburgh and Dundee so had to fit them in.
And a good few more hours worth in the scenario editor working out where the towns sit.
But it's evident from the responses that goldrush is an arsehole so beyond the above i'm going to ignore him. This forum has an ignore button? I can't remember I've only just got back into TT after a few years off since OTTD wasn't particularly great last time I tried it (about 4 years ago) and I still had a machine I could run TTDLX on at the time.
Of course some useful feedback would have been well useful.
I know I have Newport too big and I've seen that some use a scaling factor for town sizes.
The industries are fairly accurate, up north it's all farms and down south it was all coal mines.
Still needing to find my way through the GRFs to identify what I need as I need paper mills as well.
And I was working a 2nd height map that was limited to Fife cutting out Tayside and Lothian so that I could get the most out of the hills, but the issue I'm having with BaNaNaS means I don't see any point until I'm confident I can actually share it as if I am going to share stuff I'm going to put more emphasis on getting stuff realistic than what I want. Generally for extra industries the randomness of location is fine for me and I don't see any point putting in the real roads, but then I never use road transport out side of towns unless I've got a seriously limited budget at the start of a game.
That was about 2 hours worth of work in demex, yes the hills of fife aren't very high compared to the Ochils or Southern Highlands which appear and I've caught the southern uplands but I don't think it would work too well with out Edinburgh and Dundee so had to fit them in.
And a good few more hours worth in the scenario editor working out where the towns sit.
But it's evident from the responses that goldrush is an arsehole so beyond the above i'm going to ignore him. This forum has an ignore button? I can't remember I've only just got back into TT after a few years off since OTTD wasn't particularly great last time I tried it (about 4 years ago) and I still had a machine I could run TTDLX on at the time.
Of course some useful feedback would have been well useful.
I know I have Newport too big and I've seen that some use a scaling factor for town sizes.
The industries are fairly accurate, up north it's all farms and down south it was all coal mines.
Still needing to find my way through the GRFs to identify what I need as I need paper mills as well.
And I was working a 2nd height map that was limited to Fife cutting out Tayside and Lothian so that I could get the most out of the hills, but the issue I'm having with BaNaNaS means I don't see any point until I'm confident I can actually share it as if I am going to share stuff I'm going to put more emphasis on getting stuff realistic than what I want. Generally for extra industries the randomness of location is fine for me and I don't see any point putting in the real roads, but then I never use road transport out side of towns unless I've got a seriously limited budget at the start of a game.
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