Title : South Germany, Switzerland and North Italy
Difficulty : Hard
Size : 2048 x 2048
Climate : Sub-Arctic
Relief : Mountainous
Towns : Hundreds of thousands
Industries : Thousands
Real world : yes
OpenTTD Version : 1.0.0 RC2
Used GRFs : SEE ATTACHED SCREENSHOT.
Author : jake.grimshaw and hYpe__
v1.0 released: Friday 12th March 2010
v1.1 released: Friday 12th March 2010
hYpe_ created a 2048x2048 heightmap of the area.
Rivers and seas:
Rhine, Rhone and Danube rivers plus many Swiss lakes, a few French, German and Italian lakes. Two or three glaciers have also been placed.
Many notable peaks, including Mont Blanc, Matterhorn, Eiger, Jungfrau etc (All labelled with heights)
Many mountain passes, labelled with heights.
Main cities include Zurich, Milano, Torino, Geneva, Bern, Basel, Munich, Stuttgart, Mulhouse, Metz and Nancy.
In v1.0, a few forests have been placed in the Black Forest, oil refineries and power stations have been placed in real life positions, and farms have been placed randomly. In v1.1, a few more farms have been placed.
Wikipedia - for information about town populations and peaks.
Google Maps - to locate towns, peaks, lakes.
Version 1.0 can be found here.
Version 1.1 can be found here.
[EDIT] Now on BaNaNaS too.
[EDIT] Some feedback would be great guys.
I wonder, what is wrong with trees?
And what is inside test file?
first of all, great work, the scenario looks really great and seems to be pretty cool.
Currently, I'm mostly struggeling with getting the DB Set XL (0.82) to work with it, I might load it, but always get the red indicator saying "disabled" after updating the NewGRF Settings.
Any Ideas about that?
If what is?bwong wrote:what do I do if it's a .gz file?
Are you going to use the Infrastructrue Sharing patch?jake.grimshaw wrote:I am thinking of finally starting a game on this scenario. I came up with the idea of using ~10 "blank" companies to simulate the various transport operating companies of Switzerland, and using the cheat function to switch between them. This would allow different company colours, amongst other things. Can anyone think of any ways doing a scenario like this might go wrong ? Thought I'd ask now before problems arise and people say "well I could have told you that"
That patch would make your game more realistic, so you can have trains running between the networks.
I have been thinking of doing a game like that on my own, but I do not have a build with the IS patch.
If you can find a build (or make your own) with IS and CargoDist, it could be a fun game to play (and to see screenshots from )
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