[OTTD] Andalusia 0.4.1

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Terkhen
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[OTTD] Andalusia 0.4.1

Post by Terkhen »

Andalusia (Andalucía) is the southernmost region of the Iberian peninsula. It is the most populous autonomic community of Spain, and also where I live :D

The scenario has been created using SRTM data following this method. All of the required NewGRFs can be found in the online content. The selection of present industries have been changed to match more closely the type of industries present in Andalusia. The scenario is also available from the online content.

Try the scenario, and let me know what you think about it!
Attachments
andalusia.png
Screenshot showing the Guadalquivir delta, Sevilla and the Doñana national park.
(237.08 KiB) Downloaded 5 times
Andalusia 0.4.1.scn
(475.91 KiB) Downloaded 600 times
Last edited by Terkhen on 19 May 2011 21:13, edited 6 times in total.

juanmanu
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Re: [OTTD] Andalusia v0.2

Post by juanmanu »

ANDALUCÍA!!!! Aportazo
Thanks

Terkhen
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Re: [OTTD] Andalusia 0.3.0

Post by Terkhen »

After a long time, this scenario receives an update. The elevations and the rivers are defined more correctly now. It is also a bit smaller. As always, feedback is appreciated. Enjoy!

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Lord Aro
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Re: [OTTD] Andalusia 0.3.0

Post by Lord Aro »

Should have a sign: "Terkhen's house" :) (so we can stalk you :P )
AroAI - A really feeble attempt at an AI

It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra

Terkhen
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Re: [OTTD] Andalusia 0.4.0

Post by Terkhen »

New update! This release makes use of OpenGFX+ NewGRFs to change the industries appearing ingame. The selection is now more similar to the real industries:
Unnamed, 1950-01-21.png
Unnamed, 1950-01-21.png (16.4 KiB) Viewed 6073 times
The industries are still placed at random. I'm planning a new release with manually placed industries when OpenGFX+ Industries supports some way of making closure and appearance of new industries less likely.

This new version is attached to the first post and will be uploaded to bananas as soon as possible.

Terkhen
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Re: [OTTD] Andalusia 0.4.1

Post by Terkhen »

This update uses updated versions of OpenGFX+ Industries and OpenGFX+ Road Vehicles. You can grab it at the first post and it is now also available in the online content.

dajoropo
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Re: [OTTD] Andalusia 0.4.1

Post by dajoropo »

Great map, thanks!

It's nice to make Málaga grow bigger than Sevilla ;)

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