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PostPosted: Wed Jul 11, 2007 10:53 pm 
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Traffic Manager
Traffic Manager

Joined: Fri Apr 22, 2005 3:40 pm
Posts: 252
Location: Ipswich U.K
Luukland wrote:
Since my computer is absolutly rubbish, i cant make anything bigger than 1024x1024.


ok try this

1, Spyware blaster
2, Spybot search and destroy
3, Nod32 AV (best there is and free trial so you can clear viruses)
4, Windows updates (for security)
5, hi-jack this
6, Ccleaner (crap cleaner)
7, update drivers.
8, or even reinstall XP to make PC good as new!9, upgrade mem, HDD etc (old HDD's are slow.

we' make an off topic thread if you like cos every forum needs a my computer is slow cos of porn/limewire/old people/teenagers thread!

Good luck

If you tell me what to do i'l re-size it and post it here?

_________________
David McMahon


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 Post subject:
PostPosted: Thu Jul 12, 2007 6:11 am 
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Engineer
Engineer

Joined: Sun May 06, 2007 10:37 am
Posts: 98
Location: Paris, France
My Computer is totally clean, it is just very old. I have to wind it up, to get it started :).

And the noise it makes, is terribly loud. The PC is from 2001, and was not one of the best choises. Anyway, I'm gonna help you.

Small Guide:
- Load the heightmap into a scenario
- Start Google Earth
- Build the villages on the same place on the map, as in Google Earth
- Than you have to adjust a little piee of land, near Belgium.
- Next the industries, totally up you you, where you are going to place them
- Then Save the Scenario, and post it here (+screenshot)

If you have more questions, please contact me at this board or at the wiki (see down)


Attachments:
File comment: ©Luukland Productions. 2007. All rights reserved.
UK Heightmap (Custom).PNG
UK Heightmap (Custom).PNG [ 108.23 KiB | Viewed 9438 times ]
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 Post subject: Country of three citys
PostPosted: Fri Jul 13, 2007 10:53 am 
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Engineer
Engineer

Joined: Fri Jul 13, 2007 10:21 am
Posts: 1
My (half)first professional scenario. My images won't work, i might place them later. It's just a land with 3 cities, and no industries.


Attachments:
Country of Three Citys.scn [29.58 KiB]
Downloaded 363 times
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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 1:14 am 
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Engineer
Engineer

Joined: Mon Jun 04, 2007 7:56 pm
Posts: 8
Well another scenario. This one is based on Dover and Calais.


Attachments:
File comment: Dover And Calais. Screenshot is included inside Zip File!
Dover And Calais.zip [511.48 KiB]
Downloaded 437 times
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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 8:50 am 
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Engineer
Engineer

Joined: Sun May 06, 2007 10:37 am
Posts: 98
Location: Paris, France
Eddy44456 wrote:
Well another scenario. This one is based on Dover and Calais.


Rotterdam at sea??!! And where is the Dutch Harbor :). I also think you should have placed the industries by hand, so that the people can build more tactical.

Orginality: 7 (not the first map i've seen about this part)
Landscape: 5 (Rotterdam has a river through town, also the Thames does not stop in London)
Industries: 6 (You should have placed them by hand, not randomly)
Transport Possibilities: 8 (Great number of possibilities, thanks to the pre-build highways)

Overall Score: 6,5 (avarage)

Try to improve yourselve :)


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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 3:00 pm 
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Traffic Manager
Traffic Manager

Joined: Sat Mar 24, 2007 6:18 pm
Posts: 191
this is my first scenario. it was made so that you can only play it with roads, trams and boats.
it's size is 128x128.
some roads were built manually.
starting date: january 2007.
compatible with openttd version 0.5.2.


Attachments:
BigTown.scn [94.56 KiB]
Downloaded 336 times
town.jpg
town.jpg [ 160.33 KiB | Viewed 9078 times ]

_________________
Romania Scenario
Dopefish's savedgames and scenarios
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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 5:11 pm 
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Engineer
Engineer

Joined: Sun May 06, 2007 10:37 am
Posts: 98
Location: Paris, France
Dopefish_lives wrote:
this is my first scenario. it was made so that you can only play it with roads, trams and boats.
it's size is 128x128.
some roads were built manually.
starting date: january 2007.
compatible with openttd version 0.5.2.


Also my comments about that one :).

Orginality: 9 (Very origional, never seen anything like this before)
Landscape: 5 (Great change of land/sea, but no hills)
Industries: - (None)
Transport Possibilities: 4 (Low number of possibilities, although loads of tows, i think someone quits playing after 30 min.)

Total: 6 (average)

:) GL :)


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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 5:28 pm 
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Traffic Manager
Traffic Manager

Joined: Sat Mar 24, 2007 6:18 pm
Posts: 191
wow i didnt know you guys rate maps! next scenario it will be cooler.

_________________
Romania Scenario
Dopefish's savedgames and scenarios


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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 5:43 pm 
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Engineer
Engineer

Joined: Sat Jul 14, 2007 5:08 pm
Posts: 21
Location: Tamworth,staffs,United Kingdom
hi im bennon i only got on the site yesterday but ive got a save game one each town is over 40,000 population and look at the town names :-)


Attachments:
english welsh and scottish, 5th Feb 5000000.sav [388.13 KiB]
Downloaded 285 times
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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 6:02 pm 
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Engineer
Engineer

Joined: Tue Jul 03, 2007 9:23 am
Posts: 40
Location: Australia of course
OK All, hi hi, Leanne here,
Here is my first main adventure using openttd scenario builder and no "newgrfs" was aplied at all

It is 256 x 256
Toyland starting year is 1950
Enjoy..........


I know it is simple but it is limited in industries, can you supply all the towns?
hope its ok, this is my finished product and im going to give it a try, lol

Luv,
Leanne :D :D :D

P.s ty to the 2 posters below, message fixed my apologies, now read forum rules, wont happen again


Attachments:
File comment: SweetPeaches Toylans 256 x 256, no "newgrfs" applied at all.....Enjoy
SweetPeach.scn [86.89 KiB]
Downloaded 287 times

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From the ashes rises majestically, a golden pheonix, so do I rise from the ground to conquer all that fall before me, Known as petty servant, For I am The Death Queen of Hell.


Last edited by OzBabe on Sun Jul 15, 2007 7:39 pm, edited 2 times in total.
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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 6:24 pm 
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Traffic Manager
Traffic Manager

Joined: Sat Mar 24, 2007 6:18 pm
Posts: 191
that colour is AWFUL!!!1

_________________
Romania Scenario
Dopefish's savedgames and scenarios


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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 7:18 pm 
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TTDPatch Developer
TTDPatch Developer

Joined: Wed Feb 18, 2004 3:06 am
Posts: 10285
Around here we post in black. Colors are allowed for emphasis, but nothing else. Please fix your post.

Rainbow posting is, of course, strictly forbidden.
OK, so maybe not forbidden, but it will probably earn you one-way tickets to quite a few killfiles.

_________________
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser


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 Post subject: Re: Scenarios
PostPosted: Sun Jul 15, 2007 7:56 pm 
Offline
Engineer
Engineer

Joined: Sun May 06, 2007 10:37 am
Posts: 98
Location: Paris, France
OzBabe wrote:
OK All, hi hi, Leanne here,
Here is my first main adventure using openttd scenario builder and no "newgrfs" was aplied at all

It is 256 x 256
Toyland starting year is 1950
Enjoy..........


I know it is simple but it is limited in industries, can you supply all the towns?
hope its ok, this is my finished product and im going to give it a try, lol

Luv,
Leanne :D :D :D


Here are my comments on your scenario:

Orginality: 4 (Terrible, looks like you do not have any inspiration at all)
Landscape: 1 (All land is +1, and in square shape, try to be more realistic next time)
Industries: - (None)
Transport Possibilities: 4 (Low number of possibilities, although loads of towns, i think someone quits playing after 20 min.)

Overall Score: 3 (very bad)

I suggest you take it back to the draw table, and make a better one next time! But do not get me wrong, since it is your first, there is lots of room for improvement, so keep on the good work!!


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 Post subject: Re: Scenarios
PostPosted: Mon Jul 16, 2007 1:24 am 
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Chief Executive
Chief Executive

Joined: Sat Feb 19, 2005 9:08 am
Posts: 682
Location: Finland
Personally, I don't think this scoring business is a very good idea...

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 Post subject: Re: Scenarios
PostPosted: Mon Jul 16, 2007 1:30 am 
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Engineer
Engineer
User avatar

Joined: Wed Feb 28, 2007 3:35 pm
Posts: 78
Location: The Netherlands
Jupix wrote:
Personally, I don't think this scoring business is a very good idea...


I completely agree with you. :|

_________________
Geographer in making
My Scenarios


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 Post subject: Re: Scenarios
PostPosted: Mon Jul 16, 2007 7:44 am 
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Engineer
Engineer

Joined: Sun May 06, 2007 10:37 am
Posts: 98
Location: Paris, France
thebrightside wrote:
Jupix wrote:
Personally, I don't think this scoring business is a very good idea...


I completely agree with you. :|


The only reason why people post their scenarios here, is that they would like to know what others think about it. Although some people do not care, I think it is good to know :)


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 Post subject: Re: Scenarios
PostPosted: Mon Jul 16, 2007 10:00 am 
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Tycoon
Tycoon
User avatar

Joined: Wed Jun 22, 2005 7:15 pm
Posts: 1734
Jupix wrote:
Personally, I don't think this scoring business is a very good idea...

You don't think it's a good idea to write up one's opinion about a scenario? The scoring system may seem like a review, but people should do that if they feel that's the way they want to express themselves. If you upload a scenario, expect people to comment, regardless of whether they like it or not.

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 Post subject: Re: Scenarios
PostPosted: Mon Jul 16, 2007 10:58 am 
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Chief Executive
Chief Executive

Joined: Sat Feb 19, 2005 9:08 am
Posts: 682
Location: Finland
White Rabbit wrote:
You don't think it's a good idea to write up one's opinion about a scenario?


That's not what I said, is it?

I just think the last couple of "reviews" came across discouraging if not downright insulting, and that's not the way to go at this stage in the project's development. Obviously I know that was not the intention, but a newcomer might not know that, and might never try again when his "welcome" is this cold-hearted. I mean, if you're going to mock entries like that, you should at least make an effort to balance it out with some positives.

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 Post subject: Re: Scenarios
PostPosted: Mon Jul 16, 2007 11:05 am 
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Chairman
Chairman
User avatar

Joined: Sun Jul 01, 2007 10:33 pm
Posts: 822
Location: Manchester, UK
and to add to that, you need to remember that everyone's veiw is different,

i personally play the said scn file, for about an hour last night, and had fun :oops:

i personilly think if this is going to happen from now on, i mean reviewing of SCN files, then it should come from a average descion from, lets say a number of people, a board if you will.

just my veiw tho.

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Chogie DOT eu

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 Post subject: Re: Scenarios
PostPosted: Mon Jul 16, 2007 11:10 am 
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Tycoon
Tycoon
User avatar

Joined: Wed Jun 22, 2005 7:15 pm
Posts: 1734
Jupix wrote:
White Rabbit wrote:
You don't think it's a good idea to write up one's opinion about a scenario?


That's not what I said, is it?

I just think the last couple of "reviews" came across discouraging if not downright insulting, and that's not the way to go at this stage in the project's development. Obviously I know that was not the intention, but a newcomer might not know that, and might never try again when his "welcome" is this cold-hearted. I mean, if you're going to mock entries like that, you should at least make an effort to balance it out with some positives.

I was merely defending his right to review as he wished, not his rating. His review was certainly one-sided.

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