Yes. This is fine.
One note - it is advised, that the tree should be framed into the texture.
[task][media] Vegetation and Nature for TE
Moderator: Transport Empire Moderators
- uzurpator
- Transport Empire Moderator
- Posts: 2134
- Joined: 10 Jan 2003 12:21
- Location: Wroclaw, Poland / Katowice, Poland
Re: [task][media] Vegetation and Nature for TE
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
Re: [task][media] Vegetation and Nature for TE
Is this right?uzurpator wrote:it is advised, that the tree should be framed into the texture
[Update Aug 2013] FlexRails track buiding demo coming soon!
Re: [task][media] Vegetation and Nature for TE
Yes, An00bis, that is a tree indeed
.
Looks good and I'll wait for uzurpator to judge it.

Looks good and I'll wait for uzurpator to judge it.
Re: [task][media] Vegetation and Nature for TE
More.
- Attachments
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- trees.7z
- (187.95 KiB) Downloaded 315 times
[Update Aug 2013] FlexRails track buiding demo coming soon!
- uzurpator
- Transport Empire Moderator
- Posts: 2134
- Joined: 10 Jan 2003 12:21
- Location: Wroclaw, Poland / Katowice, Poland
Re: [task][media] Vegetation and Nature for TE
Yes. This is perfect
Thank you.

All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
- Desert-Fox
- Engineer
- Posts: 2
- Joined: 28 Sep 2008 09:56
Re: [task][media] Vegetation and Nature for TE
I was just messing around with Photoshop and I made a simple grass image into a texture that tiles very well!
- Attachments
-
- seamlessgrass.jpg (181.4 KiB) Viewed 7467 times
Helicopters are vehicles too!
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