[media] Technical content of TE

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m3henry
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Post by m3henry »

^^^
look up/last page
ive als had a hue change on the origional GUI!
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Post by Ameecher »

I like the grey arrows and the blue menus.
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bob27
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Post by bob27 »

all of the gui looks pretty professional, but the only thing that gets me is that the cursors look a bit too big
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Post by SHADOW-XIII »

m3henry's GUI looks great but it might require alpha channel touch to get rid of pixels around small buttons (the most visible part of pixels)

as for cursor we need something about standard Windows-size cursor.

EDIT: like this first white arrow top left ? (resized image)
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m3henry
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Post by m3henry »

hmmm???
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Post by DeMoraatz »

wow man, it looks awesome!!
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Post by uzurpator »

Purno - since you are the interface guy - what is your decision?
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bob27
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Post by bob27 »

A couple of things.

1.I took Purno's first and m3henry's Gui design and added a little to it.

2.Please tell me if it looks good.

3.@Purno What font did you use?

4.I'm not sure about anyone else but I think Purno's first design was better than the others. Anyone agree?
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Purno
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Post by Purno »

bob27 wrote:1.I took Purno's first and m3henry's Gui design and added a little to it.
Nice.

[quote[2.Please tell me if it looks good.[/quote]

It does.
3.@Purno What font did you use?
My own handdrawn pixel font.
4.I'm not sure about anyone else but I think Purno's first design was better than the others. Anyone agree?
It does indeed look nice, but perhaps a bit defaultish. It's good though. (That doesn't mean the new metal GUI was bad).
Last edited by Purno on 14 Jun 2007 18:09, edited 1 time in total.
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Post by bob27 »

My own handdrawn pixel font.

It does indeed look nice, but perhaps a bit defaultish. It's good though. (That doesn't mean the new metal GUI was bad).
1.That's funny I kind of guessed it was hand done (look at the letters I attepted to do, mine are horible.)

2.I see what you mean by "defaultish." Its just that the first one looks slightly better that the metal IMHO.

3.But it's your decision (Becuase your the pro here :bow: ) so do carry on. :D
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Post by Purno »

It's very fine you have continued this first GUI :)
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bob27
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Post by bob27 »

I've been thinking, maybe Purno's metal gui would look a little better if the close button, outline and scroll bars were a bit thinner?
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Post by Purno »

Possibly, but tiny buttons are annoying, as you misclick them easily.
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bob27
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Post by bob27 »

Maybe not too much smaller but maybe like this?
1st button is original-2nd is smaller version
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m3henry
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Re: [media] Technical content of TE

Post by m3henry »

it would be nice if you could customly select wide, normal or narrow versions of the metal GUI title bar, slider and close button, for personal preferences.
Bob27's smaller one could be the normal sized one, that I like a lot.

on the subject of cursors, I think a small cursor in the size of the windows cursor would look nice for sleek, but what colours should I use?
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My suggestion for tempire gui

Post by ohlidalp »

Hello everybody.

My suggestion for TE GUI:
terraformingPanel.png
terraformingPanel.png (14.54 KiB) Viewed 18313 times
:!: It is SVG made with inkscape (my first SVG image :) ). Plain, quick and simple, but good enough and ready for use, i think.
It appears there is nobody here with 2D graphics skills (I mean other than pixelart) and so it would be a good idea to decide for some simple design, such as i did.
As i said, its my first svg graphic, i have very little skills wit graphics so dont expect me to do something much better :) ...

Tell me what you think about it.

PS:
uzurpator wrote:...
Icons:
Terrain manipulation interface
needed
Hope this helps 8)
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Hyronymus
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Re: [media] Technical content of TE

Post by Hyronymus »

They look sharp :). Me like.
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Re: [media] Technical content of TE

Post by Expresso »

Why not make the button icons in svg format, that way they could be resized by the user (if/when Transport Empire implements resizing of its widgets).
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Re: [media] Technical content of TE

Post by uzurpator »

An00bis

Could you post your icons in a more edible format, with 1 icon/file with just icon, no background button?

Take a look at "/media/gui/hammer.tga" to see what I need.
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
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Icons

Post by ohlidalp »

uzurpator wrote:...post your icons in a more edible format...
Not sure what that means, but since svg is the best vector format, you probably mean bitmaps.
The attached zip contains 5 icons (I added lomo-like adjustment tool), each in svg and png[100X100px, RGBA] format. All images have transparent background, no button.
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