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PostPosted: Thu Apr 26, 2007 5:38 pm 
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^^^
look up/last page
ive als had a hue change on the origional GUI!


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PostPosted: Thu Apr 26, 2007 6:39 pm 
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I like the grey arrows and the blue menus.

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PostPosted: Thu Apr 26, 2007 6:59 pm 
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all of the gui looks pretty professional, but the only thing that gets me is that the cursors look a bit too big


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PostPosted: Sun Apr 29, 2007 12:56 pm 
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m3henry's GUI looks great but it might require alpha channel touch to get rid of pixels around small buttons (the most visible part of pixels)

as for cursor we need something about standard Windows-size cursor.

EDIT: like this first white arrow top left ? (resized image)


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PostPosted: Mon Apr 30, 2007 6:56 pm 
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hmmm???


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PostPosted: Tue May 01, 2007 10:31 am 
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wow man, it looks awesome!!

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PostPosted: Tue May 01, 2007 4:34 pm 
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Purno - since you are the interface guy - what is your decision?

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PostPosted: Thu Jun 14, 2007 5:23 pm 
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A couple of things.

1.I took Purno's first and m3henry's Gui design and added a little to it.

2.Please tell me if it looks good.

3.@Purno What font did you use?

4.I'm not sure about anyone else but I think Purno's first design was better than the others. Anyone agree?


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PostPosted: Thu Jun 14, 2007 5:35 pm 
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bob27 wrote:
1.I took Purno's first and m3henry's Gui design and added a little to it.


Nice.

[quote[2.Please tell me if it looks good.[/quote]

It does.

Quote:
3.@Purno What font did you use?


My own handdrawn pixel font.

Quote:
4.I'm not sure about anyone else but I think Purno's first design was better than the others. Anyone agree?


It does indeed look nice, but perhaps a bit defaultish. It's good though. (That doesn't mean the new metal GUI was bad).

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Last edited by Purno on Thu Jun 14, 2007 6:09 pm, edited 1 time in total.

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PostPosted: Thu Jun 14, 2007 5:44 pm 
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Quote:
My own handdrawn pixel font.

It does indeed look nice, but perhaps a bit defaultish. It's good though. (That doesn't mean the new metal GUI was bad).


1.That's funny I kind of guessed it was hand done (look at the letters I attepted to do, mine are horible.)

2.I see what you mean by "defaultish." Its just that the first one looks slightly better that the metal IMHO.

3.But it's your decision (Becuase your the pro here :bow: ) so do carry on. :D


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PostPosted: Thu Jun 14, 2007 6:10 pm 
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It's very fine you have continued this first GUI :)

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PostPosted: Mon Jun 25, 2007 3:31 pm 
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I've been thinking, maybe Purno's metal gui would look a little better if the close button, outline and scroll bars were a bit thinner?


Attachments:
metal gui better.PNG
metal gui better.PNG [ 19.01 KiB | Viewed 6340 times ]
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PostPosted: Mon Jun 25, 2007 3:46 pm 
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Possibly, but tiny buttons are annoying, as you misclick them easily.

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PostPosted: Mon Jun 25, 2007 4:00 pm 
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Maybe not too much smaller but maybe like this?
1st button is original-2nd is smaller version


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PostPosted: Sat Sep 15, 2007 9:23 pm 
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it would be nice if you could customly select wide, normal or narrow versions of the metal GUI title bar, slider and close button, for personal preferences.
Bob27's smaller one could be the normal sized one, that I like a lot.

on the subject of cursors, I think a small cursor in the size of the windows cursor would look nice for sleek, but what colours should I use?

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PostPosted: Tue Sep 18, 2007 10:48 pm 
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Hello everybody.

My suggestion for TE GUI:
Attachment:
terraformingPanel.png
terraformingPanel.png [ 14.54 KiB | Viewed 5570 times ]

:!: It is SVG made with inkscape (my first SVG image :) ). Plain, quick and simple, but good enough and ready for use, i think.
It appears there is nobody here with 2D graphics skills (I mean other than pixelart) and so it would be a good idea to decide for some simple design, such as i did.
As i said, its my first svg graphic, i have very little skills wit graphics so dont expect me to do something much better :) ...

Tell me what you think about it.

PS:
uzurpator wrote:
...
Icons:
Terrain manipulation interface
needed

Hope this helps 8)


Attachments:
svg_icons.zip [16.17 KiB]
Downloaded 137 times
terraformingPanel.svg [62.42 KiB]
Downloaded 162 times

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PostPosted: Wed Sep 19, 2007 10:38 am 
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They look sharp :). Me like.

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PostPosted: Wed Sep 19, 2007 11:14 am 
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Why not make the button icons in svg format, that way they could be resized by the user (if/when Transport Empire implements resizing of its widgets).


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PostPosted: Wed Sep 19, 2007 4:13 pm 
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An00bis

Could you post your icons in a more edible format, with 1 icon/file with just icon, no background button?

Take a look at "/media/gui/hammer.tga" to see what I need.

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 Post subject: Icons
PostPosted: Wed Sep 19, 2007 6:52 pm 
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uzurpator wrote:
...post your icons in a more edible format...

Not sure what that means, but since svg is the best vector format, you probably mean bitmaps.
The attached zip contains 5 icons (I added lomo-like adjustment tool), each in svg and png[100X100px, RGBA] format. All images have transparent background, no button.


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5_icons_svg_png.zip [32.63 KiB]
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