Screenshot Of The Month Competition - February 2023

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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fridaemon
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Re: Screenshot Of The Month Competition - June 2021

Post by fridaemon »

you can see it here:
ff7rTLn - Imgur.gif
ff7rTLn - Imgur.gif (21.68 MiB) Viewed 4146 times
Video here.
Last edited by fridaemon on 02 Jul 2021 17:12, edited 1 time in total.
ImageImageImageImageImage
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks & Buses Parking Lots * Bus Depots * Bus Terminals
Road Waypoints * Road Stops * Eyecandy Objects * Building Set

Winner of the Screenshot of 09/20, 11/20, 02/21, 06/21, 07/21, 05/22 and 06/22.:twisted:
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wallyweb
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Re: Screenshot Of The Month Competition - June 2021

Post by wallyweb »

Taschi wrote: 02 Jul 2021 11:08 But only in straiggt lines and without stops so they're not really useful as subway systems.
Diagonal would be nice, but not critical.
Underwater stops are not realistic hence they are not necessary. (where would the cargo go?)
Also, even vanilla OpenTTD allows tunnels under water, unless that water isn't an ocean.
Rivers and canals are built on land, so a normal tunnel will do the job.

Still, your points are well taken and worth consideration.
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Re: Screenshot Of The Month Competition - June 2021

Post by Taschi »

wallyweb wrote: 02 Jul 2021 11:41 Underwater stops are not realistic hence they are not necessary. (where would the cargo go?)
My point here is that the biggest problem for subways in OpenTTD is that every station has to be above ground, taking up space and requiring massive destruction of city buildings. A subway with stations that are bidden underwater (at the shore, of course) could somewhat mitigate that problem.

But I still do think it's a dirty hack and while doing dirty hacks, you might as well just use the "Fake Subways" NewGRF.
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GarryG
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Re: Screenshot Of The Month Competition - June 2021

Post by GarryG »

The subway idea needs some thinking and if if be worth trying.
Taschi wrote: 02 Jul 2021 12:03 My point here is that the biggest problem for subways in OpenTTD is that every station has to be above ground, taking up space and requiring massive destruction of city buildings. A subway with stations that are bidden underwater (at the shore, of course) could somewhat mitigate that problem.
A station to appear and subway tracks that is to look like it is underwater would probably need to be built same way as the seaport airport. Close to the shore and have a non-track station tile to go on the shore such as a set of subway stairs. Most of it would be a optical allusion and boats will not be able to pass over it.

Sorry Wallyweb we clogging up your screenshot competition forum. :D
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wallyweb
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Re: Screenshot Of The Month Competition - June 2021

Post by wallyweb »

GarryG wrote: 02 Jul 2021 12:27 Sorry Wallyweb we clogging up your screenshot competition forum. :D
Quite! Van Horne says you should move along. Foreman says don't get your feet wet. :lol:
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wallyweb
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Re: Screenshot Of The Month Competition - June 2021

Post by wallyweb »

TIME'S UP !!!
Congratulations to fridaemon
A PM has been sent. :D
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wallyweb
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Re: Screenshot Of The Month Competition - July 2021

Post by wallyweb »

We have a reply from fridaemon and a new theme for July 2021 :bow: ...

THE INDUSTRIAL ZONE

Get your tools out and start manufacturing your screenshots. 8)
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Re: Screenshot Of The Month Competition - July 2021

Post by ebla71 »

wallyweb wrote: 06 Jul 2021 14:58 THE INDUSTRIAL ZONE
Even today, the Ruhr area is still the largest industrial zone in Germany. This screenshot, however, takes you back to the year 1912 and shows in the lower left part the joining of the Ruhr river with the Rhine. Major steelworks, coal mines, and coke plants are found along both rivers and at the bottom right is the cast iron factory of Fried. Krupp where almost a century earlier the industrial history of the area started. Accidentally (and I really did not plan this) the picture - possibly shot from a balloon or maybe an early zeppelin - was taken on December 24th 1912 but there is no snow as is quite regular in the area, even before anybody ever got concerned about too much carbon dioxide in the atmosphere - and as you can see, the factories, steamships, and locomotives are very busy producing it.

Cities and major railway lines are placed as closely as possible to their correct geographical locations but some industrial lines might be missing (otherwise I'd have to go to a 4096x4096 map or even larger :D )

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Bergisch-Märkische Eisenbahn, 24. Dez 1912.png
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gravelpit
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Re: Screenshot Of The Month Competition - July 2021

Post by gravelpit »

Nantley & Co., 2 mar 2010.png
NANTLEY INDUSTRIAL ZONE
(10.7 MiB) Not downloaded yet
This is the bottom of my main NANTLEY town and my current scenario.
This zone consists of the Hump Yard from the right which accepts and returns 10 cargo.
DTC port with Bulk terminal and Chemicals modeled a bit after (BASF Ludwigshafen).
The zone serves the entire region, enjoy your viewing.
test.jpg
test.jpg (98.69 KiB) Viewed 3666 times
Last edited by gravelpit on 25 Jul 2021 20:12, edited 2 times in total.
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DemianWSE
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Re: Screenshot Of The Month Competition - July 2021

Post by DemianWSE »

Hi everyone! Here's my screenshot for this month:
A dense industrial zone between the cities of Brunton and Slaninghall. Iron ore and limestone mines, a blast furnace and a basic oxygen furnace, along with many truck stops, train platforms, depots, sidings and docks, and a high-speed passenger line running right through the middle.
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OpenTTD-SotM-Jul2021.png
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wallyweb
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Re: Screenshot Of The Month Competition - July 2021

Post by wallyweb »

Here is my entry. We will see you when the sun sets on Wednesday on Baker Island. 8)
In 1920 a band of Canadian malcontents settled on the Isle of X and sowed the seeds of an economical wonder. They established and formed the local authorities of 25 towns of which the central 9 were to be free of industries while they noted that the perimeter of the island was rich in resources. They commissioned Citiscape Tramsit Company (CTC) to put a plan into action. CTC quickly determined that the 16 towns outside the central 9 were to form an industrial zone. The results were quite extraordinary and the rest is history.
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Cityscape Transit Company.png
Zoom in here for a closer look.
(21.36 MiB) Not downloaded yet
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fridaemon
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Re: Screenshot Of The Month Competition - July 2021

Post by fridaemon »

wallyweb wrote: 25 Jul 2021 17:02
OMG, this is so huge :twisted: :lol: It stopped my browser :lol:

Let me introduce you to one of my industrial area and, of course, new warehouses :mrgreen:
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hx4FH6q - Imgur.png
(1.14 MiB) Not downloaded yet
ImageImageImageImageImage
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks & Buses Parking Lots * Bus Depots * Bus Terminals
Road Waypoints * Road Stops * Eyecandy Objects * Building Set

Winner of the Screenshot of 09/20, 11/20, 02/21, 06/21, 07/21, 05/22 and 06/22.:twisted:
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wallyweb
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Re: Screenshot Of The Month Competition - July 2021

Post by wallyweb »

fridaemon wrote: 26 Jul 2021 19:32
wallyweb wrote: 25 Jul 2021 17:02
OMG, this is so huge :twisted: :lol: It stopped my browser :lol:
I had to reduce it from 24 bpp to 8 bpp to get it below the tt-forums 25 Mb limit. :roll: :P

:lol:
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Erato
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Re: Screenshot Of The Month Competition - July 2021

Post by Erato »

The Kashihara Abura Emporium, home to my region's entire chemical industry. Who needs crude oil when you have soy beans?
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JR Yakisoba, 06-12-2006 - Abura corp.png
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No pics no clicks. Seriously.
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fridaemon
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Re: Screenshot Of The Month Competition - July 2021

Post by fridaemon »

DemianWSE wrote: 22 Jul 2021 17:45
Erato wrote: 26 Jul 2021 19:59
Guys, these details :wink: :bow: :bow: Love it!
ImageImageImageImageImage
Beach Objects * Shopping Centres * Skyscrapers * Garage Entrances
Modular Warehouses * Trucks & Buses Parking Lots * Bus Depots * Bus Terminals
Road Waypoints * Road Stops * Eyecandy Objects * Building Set

Winner of the Screenshot of 09/20, 11/20, 02/21, 06/21, 07/21, 05/22 and 06/22.:twisted:
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OzTrans
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Re: Screenshot Of The Month Competition - July 2021

Post by OzTrans »

Industrial Zone of Metropolitano ...
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Competition [2021-07] Industrial Zone.png
(1.67 MiB) Not downloaded yet
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flogeza
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Re: Screenshot Of The Month Competition - July 2021

Post by flogeza »

From the JGR Discord server: San José Plantation
The Isles V._San José.png
(1.41 MiB) Not downloaded yet
Fredinho
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Re: Screenshot Of The Month Competition - July 2021

Post by Fredinho »

Lots of lovely entries! I started working on mine, but unfortunately I find myself in the middle of a road trip, so I won't be able to make it to the deadline. The best of luck!
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wallyweb
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Re: Screenshot Of The Month Competition - July 2021

Post by wallyweb »

That thief Mr.International Dateline has done it again, this time making off with our last Wednesday in July 2021, leaving this note nailed to a coconut palm:

SUBMISSIONS ARE CLOSED

bwahahahaaaaaa ....


with the poll candidates listed below ... :D
DemianWSE wrote:A dense industrial zone between the cities of Brunton and Slaninghall. Iron ore and limestone mines, a blast furnace and a basic oxygen furnace, along with many truck stops, train platforms, depots, sidings and docks, and a high-speed passenger line running right through the middle.
Image
ebla71 wrote:Even today, the Ruhr area is still the largest industrial zone in Germany. This screenshot, however, takes you back to the year 1912 and shows in the lower left part the joining of the Ruhr river with the Rhine. Major steelworks, coal mines, and coke plants are found along both rivers and at the bottom right is the cast iron factory of Fried. Krupp where almost a century earlier the industrial history of the area started. Accidentally (and I really did not plan this) the picture - possibly shot from a balloon or maybe an early zeppelin - was taken on December 24th 1912 but there is no snow as is quite regular in the area, even before anybody ever got concerned about too much carbon dioxide in the atmosphere - and as you can see, the factories, steamships, and locomotives are very busy producing it.

Cities and major railway lines are placed as closely as possible to their correct geographical locations but some industrial lines might be missing (otherwise I'd have to go to a 4096x4096 map or even larger :D )
Image
Erato wrote:The Kashihara Abura Emporium, home to my region's entire chemical industry. Who needs crude oil when you have soy beans?
Image
flogeza wrote:From the JGR Discord server: San José Plantation
Image
fridaemon wrote:Let me introduce you to one of my industrial area and, of course, new warehouses
Image
gravelpit wrote:This is the bottom of my main NANTLEY town and my current scenario.
This zone consists of the Hump Yard from the right which accepts and returns 10 cargo.
DTC port with Bulk terminal and Chemicals modeled a bit after (BASF Ludwigshafen).
The zone serves the entire region, enjoy your viewing.
Image
OzTrans wrote:Industrial Zone of Metropolitano ...
Image
wallyweb wrote:In 1920 a band of Canadian malcontents settled on the Isle of X and sowed the seeds of an economical wonder. They established and formed the local authorities of 25 towns of which the central 9 were to be free of industries while they noted that the perimeter of the island was rich in resources. They commissioned Citiscape Tramsit Company (CTC) to put a plan into action. CTC quickly determined that the 16 towns outside the central 9 were to form an industrial zone. The results were quite extraordinary and the rest is history.
Image
Taschi
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Re: Screenshot Of The Month Competition - July 2021

Post by Taschi »

Some very tough competition this month.
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