When AIs Go Rogue
- Redirect Left
- Tycoon
- Posts: 7247
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
When AIs Go Rogue
What's the beauty of AIs? That they enhance your experience, that they're so varied?
Of course not. It's when they go all funky!
Here is SimpleAI, being a lot more A than I. However, somewhat true to its intention on replicating the original AI (rip) I suspect.. I'm currently playing lots of AI matches to get a feel and test many of them as I try to learn stuff, and figure out how bots typically or are expected to react to events and other such, so I may come across more than this example, if i find a particularly comedic one, I'll add to this, but please, feel free to add to this yourself, and it may help to specify which AI it is, if not so the owner of the AI can come and see if its behaving as they intended or not.
Of course not. It's when they go all funky!
Here is SimpleAI, being a lot more A than I. However, somewhat true to its intention on replicating the original AI (rip) I suspect.. I'm currently playing lots of AI matches to get a feel and test many of them as I try to learn stuff, and figure out how bots typically or are expected to react to events and other such, so I may come across more than this example, if i find a particularly comedic one, I'll add to this, but please, feel free to add to this yourself, and it may help to specify which AI it is, if not so the owner of the AI can come and see if its behaving as they intended or not.
Last edited by Redirect Left on 24 Aug 2019 00:20, edited 1 time in total.
Re: When AIs Go Rogue
Amazing replication of the original AI there.
Meanwhile, the AdmiralAI could not be said to be afraid of investment, when it gets off the launchpad at least!
Meanwhile, the AdmiralAI could not be said to be afraid of investment, when it gets off the launchpad at least!
- Attachments
-
- Screen Shot 2019-05-11 at 18.27.00.png (76.18 KiB) Viewed 6978 times
Re: When AIs Go Rogue
Crazily after many years of maximizing its utility by spending all its cash flow straight away, the company mysteriously went bankrupt after mysteriously stopping a number of its trains in their depots. I don't know if this is a problem caused by RUKTS in some way.
So anyway I acquired it and its lucrative nuclear routes plus planes and road vehicles for a song.
So anyway I acquired it and its lucrative nuclear routes plus planes and road vehicles for a song.
- Attachments
-
- Whoops!
- Screen Shot 2019-05-11 at 19.20.36.png (70.35 KiB) Viewed 6965 times
- Redirect Left
- Tycoon
- Posts: 7247
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
Re: When AIs Go Rogue
Few more... interesting plays by AIs.
ChooChoo AI who seemingly went straight to Plan Z for this route. Here is SynTrans. How many airports do you think you need for 15 aircraft, dozen, maybe a few dozen? Try 194!
ChooChoo AI who seemingly went straight to Plan Z for this route. Here is SynTrans. How many airports do you think you need for 15 aircraft, dozen, maybe a few dozen? Try 194!
Last edited by Redirect Left on 14 May 2019 15:57, edited 1 time in total.
Re: When AIs Go Rogue
Surely going to be insolvent soon?
- Redirect Left
- Tycoon
- Posts: 7247
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
Re: When AIs Go Rogue
it took several years, possibly due to lucrative flight routes, but it did indeed go under after that lavish spending spree.Kevo00 wrote:Surely going to be insolvent soon?
Re: When AIs Go Rogue
AIs love spending. Preferably on airports, but even as a human player with a big cargodist passenger network I find they can be a real strain on a company.
- Redirect Left
- Tycoon
- Posts: 7247
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
Re: When AIs Go Rogue
Been playing with AIs again, some more interesting route finding.
trAIns struggling to find straight lines ChooChoo also having the same issues, but hey, they get to have a good view of Whitstable as they go around the U bend! Pathfinding seems to be a bit of an issue for some AI!
trAIns struggling to find straight lines ChooChoo also having the same issues, but hey, they get to have a good view of Whitstable as they go around the U bend! Pathfinding seems to be a bit of an issue for some AI!
Who is online
Users browsing this forum: No registered users and 7 guests