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Posted: 13 Oct 2006 22:28
by Zimri
A bunch of screenshots of my long lasting game, i'll admit to using a fair few of the cheats.

*extra destruction
*year cheat

I know there are problably easier ways to re-route some of the tracks, but at present I don't want to as I understand what everything does, where it's going and why it's going :)

Posted: 13 Oct 2006 22:30
by Zimri
More :D

Posted: 13 Oct 2006 22:32
by Zimri
Last one, i don't intend to redesign this station, nothing ever happens, everything makes money, everyones happy, especially me :)

Posted: 13 Oct 2006 23:12
by RiTi
Zimri wrote:Last one, i don't intend to redesign this station, nothing ever happens, everything makes money, everyones happy, especially me :)
Nice mess, junk, chaos you created. :D I hope you know where everything stands for. :wink:

Posted: 13 Oct 2006 23:51
by Zimri
Until I plan to bring every coal mine in the land into action, there's no need to redesign anything, in the zoomed out shot of the power plants, the western most facility has a spare 3 perhaps 4 platforms I beleive and so those can be bought online :)

I don't have major traffic problems or anything similar, so i'm happy, granted it's a mess and could probably run more efficiently but so be it :D

Posted: 14 Oct 2006 03:42
by WWTBAM
heres a pic of one of my intercontinental airports on peters nightly server. I managed to get a giant que in the air at it.

Posted: 15 Oct 2006 21:59
by Pug
Well, after a week practice I thought I would post some screenshots of my current game. The UK trainset is truly lovely and I enjoy watching all those trains come by.

Posted: 16 Oct 2006 10:39
by RiTi
robotboy wrote:heres a pic of one of my intercontinental airports on peters nightly server. I managed to get a giant que in the air at it.
How did you manage to get an airport on that spot?

Posted: 16 Oct 2006 11:39
by Brianetta
One presumes he bought the plot long in advance.

Posted: 16 Oct 2006 16:47
by Born Acorn
I always do that. But be aware, othe players find it annoying, and some server admins may not want you to do it.

Posted: 16 Oct 2006 17:01
by Chrill
A pic of mine, using some stationmod from grwcrawler.tt-forums and r6780.

pic

Posted: 16 Oct 2006 20:50
by Mark]
Hi!
Here a cross junction i've made some hours ago. It isn't better than any other, but i was a bit bored with the ordinary ones :p.

Posted: 16 Oct 2006 21:07
by Pug
Some more shots from my game. The towns are growing pretty good and right now there are four towns connected into one city network and more are trying to join in.

Posted: 16 Oct 2006 21:49
by Bad Hair Day
Here's a short ride along story about a stopping train on my smallish rail network.

Posted: 16 Oct 2006 21:51
by Bad Hair Day
Continued...

Posted: 16 Oct 2006 21:58
by Bad Hair Day
Last three.

8-way junction

Posted: 19 Oct 2006 10:30
by cdosr
For your consideration, an 8 way junction. Double tracked north-south and east-west lines cross here with minimal interruption of flow.

There's a similar junction "down east" near the power station. More trains use that junction at this point in the game. That junction is "asymetric" because of the number of station feeder lines that come off it.

New Global Path Finding seems to handle this map just fine, there are no waypoints needed to send trains on the proper way.

Please don't critique the game itself, its purpose is to test the junctions and to jam as many tranins as it can through them. I used the magic buldozer to get things out of the way of the track layout. Keeping the track level and straight maximizes the train speed.

Posted: 19 Oct 2006 15:13
by graphics_master
Could do with prio to mark the main line. Overall it is good

Posted: 21 Oct 2006 08:34
by orcaz
<PIC 1>A part from Line P01. Because of the trafic, I have to upgrade the line from 2-tracks to 4-tracks. I'm now considering to upgrade to 6-tracks for handling more trafic.

<PIC 2>All my line. P06 and P07 are still under construction.

Posted: 21 Oct 2006 09:46
by graphics_master
Well, Looking at the game. It is not your traffic that is causing the jams it is your network. You could easily firt over 1,000 trains on a 4 track layout and on a 2 track layout you could fit around 200 going to one station. Never, ever cross the track over. Either make a tunnel under or a bridge over.